Welcome to the first preliminary event of the 2020 Great Gasmean Hill Climb
This event will feature the first three categories that will compete for an elusive place in the show case event on the Pikes Peak hill climb course. Only three cars per category will be invited to the show case.
[After consideration, the last category is postponed for now. This preliminary will be limited to two categories.]
How will these cars be chosen?
Every entry will be scored on the basis of:
appearance (it’s a show case event, the car needs to have the look).
budget, development time and costs (the organisation encourages efficiency).
performance (the cars need to be fast an have good handling).
Round 1Only 10 cars progress per category
Each car will receive a score based on design (subjective partially, but I will appreciate effort as well as pure aesthetics).
Each car will receive a score based on material cost (higher than average means a penalty).
Each car will receive a score based on engine and trim ET and PU (higher than average means a penalty).
Each car will receive a score based on a flying lap around the Automation circuit in BeamNG, driven by me.
(Optionally) a score based on a flying lap around the Automation circuit in BeamNG, driven by you, with wheel or controller. You can PM me the time (until a date after the submission date to be communicated - with screenshot and replay available).
Round 2The picking of the three
Each car will receive a score based on the stage time for Hillclimb 1 of the Automation circuit in BeamNG, driven by me.
(Optionally) a score based on the stage time for Hillclimb 1 of the Automation circuit in BeamNG, driven by you, with wheel or controller. You can PM me the time (until a date after the submission date to be communicated - with screenshot and replay available).
(optional times will be compared with each other, or in case of only a single entry with my time with wheel or controller)
The (first three) classes
General rules:
all Steam mods are allowed.
car, trim and engine year are free (2020 or below), unless otherwise indicated.
at least one proper sports seat.
racing fuel is available.
use of quality points should be grounded in reality, meaning that it’s unrealistic to appear with a car with absolutely crappy quality bodywork, brakes, suspension, bodywork,… positive quality points can be used but remember the scoring rules.
there is one exception to the rule above and that is negative quality points for safety. I accept these represent stripping the car down to only a roll cage.
I reserve the right to address obvious imbalances or mimaxing that might become obvious.
begone 4 fixture abominations.
entries are race cars a should look the part.
driving and breaking aids might be useful when driving civilly but can be a huge handicap when driving on the edge. Your entries are not street cars.
driver and team lore are encouraged, but not obligatory.
you can enter all three classes, as well as two or only one.
I’m sorry but I’m going to be that guy and ask you to clarify this a touch. After all my eyes light up like a christmas tree whenever i see “hillclimb”; as you know I am a notorious min-maxer who will abuse the rules to their absolute limit.
One thing I notice is no scoring for reliability or safety, which means no limits on using -15 no safety. It also means people are free to dump the useless ABS and use -15 big brakes for maximum heat dissipation. Those things will also save on ET. The other thing is that it appears that tech on suspension has no bearing on how the car drives in Beam, so one could save a bit there too.
In the interests of fairness/transparency should there be some guide on how this is approached?
On safety, Automation does not represent race cars. In previous competition I have accepted (and even imposed) negative quality points there to represent stripping the car down to bare interior + roll cage.
For the rest, strop as usual makes very valid points. I’ve altered the rules for quality point usage. My goal remains to avoid using hard limits. I’m a fan of allowing what can be sensibly and realistically explained. I accept that using horrible quality materials is unrealistic for a race car (bar the safety exception) and should therefore be considered banned.
I actually wanted to open up the category for basically anything, but it is difficult to convince people to enter something realistic then, or not to focus only sport cars.
You know what, back to the drawing board for that category. I’ll limit this preliminary to the first two.
One potential solution would to allow up to send (one or two if you doubt, per person) realistic oldtimers from within your lore that aren’t exotics together with the actual submissions, which I can then greenlight (or not) as suitable to base a restomod on for the next preliminary?
Later class sounds good. I just hope the class that allows a 2.4m wheelbase mid-engined car also allows AWD and 1.6L turbo engines lol. Otherwise, I assume we’re allowed to use the same engine in multiple cars? I could build a Matteo Miglia team entry out of this…
hey, i have a question. I have a body which automation says is an SUV (just realized as ive finished). It looks very hatchbacky.Uploading… (its for class B). Is this acceptable, or do i have to rebuild and / or wait for another class?