Hello, I have a few questions about the game and I am hoping someone can answer them.
- Will there be a possibility to make a HEMI in the game? I would love to make a high performance american muscle car in the early 70’s
- When my car company gets popular enough, would I be able to enter my racecars in racing events like rally, Can-Am races, F1, drag races, etc.? I realise I won’t be able to drive the cars but I think it would be cool if the more races your race team wins, the more popular your car company would get.
- Since the engine controller thingy is coming out soon I am wondering if I redline my engine for lets say 15 minutes, would my engine blow up or just keep running?
- Will spoilers ever be added to the game for extra downforce for performance cars?
- Will there be statistics in the full game that shows how many independent race teams use your cars and how many people costumise the cars you build?
- Will we be able to add large air vents or brake cooling ducts on the sides of supercars like the SSC Ultimate Aero?
Those are all of the questions I have. It took my a few days to think all of them up!
I’m not a developer, but regarding question number 3: The redline / rev limiter is installed to keep your engine from revving so fast that it could get damaged. So under normal circumstances, you should be able to keep your engine hitting the rev limiter for hours without wrecking it. Of course, since it’s mounted on a stand, you should keep an eye on the temperatures, but revving the engine up to it’s rev-limit itself shouldn’t really hurt.
PS: Some german engineers once tested the Honda S800 engine witch has it’s redline starting at 8.5k rpm. When reaching 12k rpm, the test bench gave up and went ka-boom. The engine was reinstalled into the car and went on driving…
[quote=“COFzDeep”]I’m not a developer, but regarding question number 3: The redline / rev limiter is installed to keep your engine from revving so fast that it could get damaged. So under normal circumstances, you should be able to keep your engine hitting the rev limiter for hours without wrecking it. Of course, since it’s mounted on a stand, you should keep an eye on the temperatures, but revving the engine up to it’s rev-limit itself shouldn’t really hurt.
PS: Some german engineers once tested the Honda S800 engine witch has it’s redline starting at 8.5k rpm. When reaching 12k rpm, the test bench gave up and went ka-boom. The engine was reinstalled into the car and went on driving… [/quote]
It depends on the engine. Many small engines where the reciprocating mass is smaller and they make less torque can bounce off their rev limiter for some time, but larger engines, such as 2, 2.5 I4’s should only be on the rev limiter for a few seconds at a time. They can hit the rev limiter for a few minutes, but after that you might start damaging the engine. At that point the oil starts to get so hot that it becomes too thin to lubricate everything properly and to top it off everything is now moving 2-3x as fast. The force of having the super high pressure of a combustion cycle go away then suddenly come back in full force in less than half a second isn’t good on the engine either. Larger V6’s and V8’s are the same way, and again it depends on the design of the engine. A BMW V8 can bounce off the rev limiter for a lot longer than a big old cast iron block pushrod american V8 (though GM has tested the new LS series engines without rev limiters until the valves float at around 9000RPM for hours with no immediate sign of excessive wear)