Aeterna Motors: Est. 1946

Introduction

In 1946 a new company began engineering their first production vehicle. The vehicle was the Aeon Mk I, and was slated for production in 1949 by Aeterna Motors. The company wanted to break into the market with a muscle car that didn’t cut corners when it came to power, or luxury. You could have both, right?

Aeon Mk I

Aeterna Motors’ first production car, the Aeon Mk I is powered by a V12 Mk Ia engine, our first production engine. Providing 323 horsepower at 3100 RPM, it drives the Aeon Mk I to a top speed of 145.2mph. Released in 1949, it still remains a classic, and heartens to Aeterna’s beginnings.


Andromeda Mk I

Following the success of the Aeon Mk I, Aeterna motors continued their lineup of luxurious, powerful cars with the Andromeda Mk I, a 2-door, 2-seat coupe powered by the same engine as the Aeon.

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Any comments on what I have going so far? Feedback and criticism is appreciated.

Honestly, but not overly nicely - just another insane super-high-end company with just another bunch of beginner’s cars, so there’s not much to say about. We’ll see how it develops.

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323 PS in 1946 sounds kinda insane.

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An 11L displacement engine is insane, doesn’t matter in what era.
(Kind of reminds me of Brutus )

How do tires and brakes keep up, seeing the cars are quite heavy for the 40s?

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300+ hp wasn’t even found on high end race cars in the mid 40s. All seems a bit too extreme for this time period.

Actually values like 500+ hp were seen for example in Auto Union racers, but those things were completely mad

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Good point, I stand corrected. Speaking of which, they were very beautiful machines

Between the two it is a roughly 80 meter stopping distance. And as you say, they are beginner cars, which is why I’d like feedback on what I could do better. I planned on starting with big, easy to make cars and I am going to expand into other markets as well. These were just the first two.

  1. If you plan hypercar company from late 40s, keep in mind that in late 40s this was no such thing as hypercar - eventually supercars, but they were pretty niche thing before WW2, not speaking after to mid 60s and Lamborghini Miura.
  2. Reduce engine output to something reasonable. Aeterna stands that they don’t want to cut out power and luxury and combine them - but don’t you think that you’ve put too much power? Your non-Audi RS6 of that era (y tho) has power-to-era ratio like Bugatti Veyron today.
  3. 3100 RPM redline? I don’t know if this is a sporty engine, but if so, then reduce stroke for higher RPM.
  4. Fuel mileage on these bad boys is massive, but considering stupidly high displacement of cast iron V12 and 4-valve DOHC (which is maybe not that nonsense, but before 1939 it was I guess thing of only Alfa Romeo 8C if it came to road sports cars, but 4 valve is too much I guess, but maybe I’m wrong, maybe is sorta airplane based engine) it’s pretty ok
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These cars aren’t completely unreasonable, but they’d definitely have to be limited to a small handful, likely no greater than single digit figures, if you are interested in keeping things at least somewhat believable.

There’s a lot of cutting edge tech for the time in these cars, but I suppose it’s not entirely outside the realm of possibility for an extremely low volume luxury vehicle manufacturer to start cramming huge, multi-valve engines into road cars during that era. It’d be a heck of an achievement if someone actually pulled this off in real life. Very extreme power outputs for the era, but still a ways off of land speed record cars of the time at least :stuck_out_tongue:

If you ask me (although you probably shouldn’t XD), you should look to real world brands like the up and coming Ferrari of the era and put tiny engines with lots of cylinders in your cars if you are after high-end performance. It helps work around the weak internals of the era without dumping tons of quality points into the bottom end. You can get up to something like 150-200 HP or maybe a little more pretty easily. There’s really only so far you can go with power in this era before you end up with a terribly unbalanced car whose power figures are just a bit much for the tire and brake technology you have access to. Chassis from this time are super light even with all the bells and whistles dumped in, so it’s easy to end up with extreme front weight bias as well. You run into a huge wall of diminishing returns with big engines and big power quite easily during this time. Using a much smaller engine alone will improve your cars quite a bit.

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Thanks for the input guys, I’m working on another car and I’ll take the feedback into consideration.

cough late 30s Alfa Romeo supercars

My advise to a new user would be to really research these forums and try to find yourself a nook. Ie my companies DSD and Licorne fit into smaller niche markets with dsd specializing in aussie style coupes and sub 100k alloy bodied sports cars starting in the early 2000’s and Licorne is based inside the automation lite campaign mode as a fruinian company that specilizes in smaller pony cars before really pumping out cheap mid size fwd coupes.

Stay away from quality sliders atm and concentrate on suspension and chassis tuning as well as economy engine tunes rather than big cube/hp engines.

welcome new automationere I hope ypu enjoy the game and community

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One thing I didn’t touch in either of the two cars was quality sliders. Last night I was drafting a car for fuel economy and managed 32mpg with a 7.0 second time to 100km/h. Was just messing around but yea, it is more fun to tune for something rather than just shove the biggest engine you can fit in something.

After taking some time away from the game, and now with the new BeamNG exporter, I definitely think I’m going to be working on something new to bring Aeterna back to life. Restructuring so to speak.