(Al Rima Open Alpha) Engine Mesh not appearing after exporting to BeamNG

Its a problem with this car I made, the engine shows up fine in automation, yet it doesnt appear in BeamNG. It does work fine, it runs, it has the drivetrain controls, only problem is that the engine model doesnt appear (ironically its this car where the hood is cut out to expose the engine). At first I thought it was a paint/texture problem but I looked at the collada file and the engine mesh just isnt there, it was only the exhaust tip. Is there a way to fix this somehow?

The car itself in Automation

The collada model in Blender


Screenshot 2024-12-28 085706

The car in BeamNG

Here are some files that could help:
The .zip file for the BeamNG export (I compressed it kinda weird, you have to extract the .zip and then move the folder inside what you extracted into the unpacked folder in beamng mods)

The .car file

The .dae file