FIRST ARM
LATEST ARM
WHAT IS ARM?
Unfortunately, if we take the rose tinted glasses off, the 308 is far from the definition of perfection seen by the standards of today. Especially this US model, an early fuel injected one, before the Quattrovalvole made things a little bit more exciting. 205 hp might have been respectable when the “muscle cars” of Detroit suddenly was pumping out 100-ish figures, but today there are hot hatches beating it for performance. Not to mention that they are easier to live with on a day to day basis by far… So not even Ferrari escaped the malaise era, especially since the beautiful Pininfarina styling was somewhat interrupted by chunky rubber bumpers and brick like side markers.
Our client prefers to be anonymous. Which might have something to do with his preference that “he wants it engineered to be able to cope with some fast long distance driving, with both the car and occupants still being in shape afterwards”. Yet being streetable even for more normal occasions. But, a channel is open for questions, in case that was a bit to vauge…
SERVICE COSTS
GENERAL RULES
- Clone both the imported model and engine family before you start modding. Nowadays this can all be done with one button of the Car Designer tab in Automation - the one circled red in the photo below.
- Set all dates (model year, trim year, engine family/variant year) to 2020. It is highly recommended to exit the game and reopen it after cloning it and before updating the dates.
- Maximum price (as shown in the Testing tab, Detail Stats section): $45,000
- No race parts (race intake, race tubular exhaust, racing tyres). Semi slicks allowed. V16s allowed.
- Default +5 TP everywhere, as the car was originally made with.
- A reasonable use of quality. I don’t want to see, for example, +15 on turbos and then -15 on safety. I am not sure that I want to set any hard limits here, but overly cheesy use of it WILL have its consequences in judging.
- Stable version of the game.
- You’re of course allowed to ask an unlimited number of questions regarding the challenge in itself and its rules etc. - but also, you’re allowed to ask (privately, via DM) the client two personal questions about preferences that might affect how you want to build your car.
CAR RULES
- The general rule of ARM is to not make a car worse. Now, a very marginal drop in one single stat if it really bumps up the others will not instabin the car, so this is a very soft rule indeed, but still, try to avoid it at all costs.
- Unleaded super fuel. Sure, lower grade unleaded won’t be a bin but it won’t help you either.
- The car should appear street legal and useable without too much struggle. Just use common sense there. I won’t bin anyone for “this turn signal sits 2 cm too low” but the most important parts has to be there still.
- No change of chassis type
- The car should be able to pass WES8.
- ATS is allowed in moderation if the change can’t be done via engineering.
COST PENALTIES
- Chassis material can be changed for a $2000 cost penalty.
- Panel material can be changed for a $1500 cost penalty.
- Changing engine orientation will give a $5000 cost penalty.
- Changing suspension type will give a $1000 penalty per axle.
- A complete engine swap will give a $2000 penalty.
- Only a cylinder head change will give a $500 penalty
- A swap of body type will give a $3000 penalty
- Using morphs/3d/patchwork that radically alters the look of the car will give a $1500 penalty. But if it can be done with a body swap, it is not allowed. For example, negataping the roof instead of using a convertible body.
- Changing drive type will give a $4000 penalty.
- Changing type of gearbox to anything else than another manual will give a $500 penalty.
SUBMISSIONS
Engine family/variant: ARM33 - Username / The name of your engine.
FILE
ARM33_-Yourname-PLEASE_CLONE-_Ferrari_308_GTBi.car|attachment (97.0 KB)