Hey Dev’s
Just wondering what did you have in mind for the main Interface for campaign/career mode?
As in, will you be following the same steps say as “Gear City” another car game in production At the moment and only offer like 3 different “rooms” to view. As in assembly, your office and research or will you offer a similar view to the old Car Tycoon?
A view I was kind of thinking would work would be similar to a completely opposite game to automation but it’s called Race to mar but this is the interface they have
Just wondering will you guys offer the same so we can “construct” other buildings we research into so have like a research building, a large factory building where we design the cars, another big factory for the production line and maybe in the corner a onsite dealership?
I know this is just speculation but just curious what interface/HUD are you guys planning on?
Not sure if this is right section but this didn’t seem to be a suggestion for of a question for u devs
THanks!