World Building Q:
Is the democratic system more Right-Leaning, (akin to the United States), Left-Leaning (akin to New Zealand), centrist, or equally balanced?
ie, is their “Radically Left/Furthest Left” party centre/centre-right or is it far left?
World Building Q:
Is the democratic system more Right-Leaning, (akin to the United States), Left-Leaning (akin to New Zealand), centrist, or equally balanced?
ie, is their “Radically Left/Furthest Left” party centre/centre-right or is it far left?
First and foremost, apologies for not including worldbuilding stuff. The reviews were somewhat rushed due to the expectation of adverse IRL stuff - which did eventuate, and has is why I didn’t post for a while.
@Edsel It varies in the different parts of the country. Araga started out as a union of smallish colonies, similar to the US and Australia. For some, it starts with the foundation of the first colony, in 1769. For others, it starts with Federation, in 1812.
@cake_ape Being a formerly colonial society, many of its neighbours are similar, and the relationships are strong - think of the US and Canada, Australia and New Zealand. However, there is a disputed land border on the west of the country, between Araga and the Kingdom of Passant. Whether this will escalate or not remains to be seen; it’s viewed as less important as there are few large cities there, and not much trade.
@Madrias The new highway network has had major impacts on holidays. By concentrating traffic in a small number of corridors, national parks have flourished; accordingly, when people travel to rural areas, camping is common. However, if you’re looking to get to a good spot, you don’t need to use a super off-road capable car. It’s split pretty evenly between travelling to the cities to see museums, attractions and such, and enjoying Araga’s natural beauty.
@Fayeding_Spray Well, I’m already writing what I know so… Let’s go more left, around NZ. Makes sense given stuff like the push towards urbanism and the early introduction of environmental laws.
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Some housekeeping first: Round 3 is coming, but I have to do a bunch of work beforehand to get it working. It’s been delayed by IRL, not by this bonus round.
Engineering rules applicable to all series
For all categories except Special, the following apply:
For Modified and Special, for administrative reasons, you must use sports compound tyres for your submissions in these series. If you do not, I will swap to sports compound tyres, then check if your car is still legal.
For this, we will be using tracks from Der Bayer’s Automation World Track Pack, plus ATT. Specifically, we will use ATT, Al Rilma Beach, Ellisbury Road Course, Narnilla and Terberbergring. However, you won’t be trying to find the wildest performance, because the base cars are super imbalanced - especially given the rules on modifications. Instead, you are looking for the best stats with a specific level of performance.
For each track, there is a par time. These times are:
Your car’s performance rating is determined by dividing your car’s time by the par time for each track, then averaging the five. For example, cake_ape’s Collis Celer Mk 1 gets times of 163.42, 162.14, 134.49, 148.62 and 176.62, which means we find the average of 1.21, 1.20, 1.22, 1.24 and 1.22 to get 1.22 (rounding all those to 2 decimals because I don’t wanna do the whole thing). The performance index of the Celer is 1.22.
Let’s start with the trucks, then. To be legal here, it needs to have a review in the commercial section. Utes, offroaders and such. In addition, the Centurion 5000, Centurion 7400 and Centara ABM8 are a separate Truck Heavy class. The following rules apply to this series, in addition to the general rules:
Judging notes:
Truck races are short, maybe 25-30 minutes at the most. Accordingly, fuel eco, reliability and such aren’t too important. All that matters here is drivability, sportiness, not having crazy errors like insane wheelspin and, most of all, drivability. These cars are already hard to drive, make them easy as possible.
Okay, rally cars. I don’t have any stages around, but we’ll use asphalt performance as a proxy for rally - we can’t really do offroad anyway. To be eligible here, the base car must not be a commercial/truck car, and must have 2 rows of full seats. The following rules apply to this series, in addition to the general rules:
Judging notes: Rally stages are short, quick spurts of activity, with periods of downtime in the middle. What matters here is drivability, sportiness and offroad. You’re not going long enough on a race to care about reliability or fuel eco. Make it quick, make it predictable, make it happy off the road. Road rallies are nowhere near as common as dirt ones, so offroad absolutely matters. Comfort matters a little here too - while you’re not constantly racing, those breaks are only really breaks for the car, not the driver.
Both the Modified and Special cars will use one homologation for two series; cars will be evaluated for both of them. An important note here, fuel efficiency in this series is measured as “Your worst cruise test in L/100km plus your worst acceleration test result in L/100km as shown in detailed stats” - not the headline stat.
The first series is Touring Car Sprints (Modified), or TCS M.
The second category is Endurance Auto Racing Modified, or EAR M.
For period accuracy, maximum tank size is based on displacement:
These cars are lightly modified from stock. Any non-commercial cars are legal. The following rules apply to this series, in addition to the general rules:
Judging notes: See above.
These are the big ones. Heavily modified and tweaked, barely stock. Any non-commercial car is legal. Make them look, well, special. The bonus rules here are:
Judging notes: See above
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The truck series seems pretty interesting. Wasn’t expecting my lineup so far to be very useful this round, except maybe as a V8-swap source, but I’d love to see how that series plays out.
And that does occur to me; for the special class where swaps are allowed, are we allowed to swap the engine from one of the cars into another?
Right, so a few things I would like to have clarified.
So does this mean no changes to these fixtures at all? It was not uncommon to see lights filled in with sheetmetal and whatnot to prevent broken glass left on the racing surface in the event of a crash. Would something like this be acceptable?
You must include 0-quality Standard 50s safety or better, a standard AM radio (not prem or luxe), and your choice of Basic/Standard/Sport interior (not prem, luxe or hand-made).
So for cars that used a basic radio from factory need to be upgraded to standard?
To be eligible here, the base car must not be a commercial/truck car, and must have 2 rows of full seats.
So cars that are two seaters or have +2 rear seats are not eligible for the rallies then? And are rallies open to any tire type?
An important note here, fuel efficiency in this series is measured as “Your worst cruise test in L/100km plus your worst acceleration test result in L/100km as shown in detailed stats” - not the headline stat.
I’m struggling to understand how fuel economy is going to be calculated. Could it be possible to have an example posted? Because say I have a car that’s worst combined L/100km is 30, that means in a typical TCS race it would only use 30-45 liters of fuel, yeah?
Each car will be swapped onto hard compound tyres.
May I ask why enduro racers need to use hard life tires? Is it simply for the wear purposes?
Do we have to leave all the seats in the car or does it just have to be able to take 2 rows?
When you say Quality is free - does that include the Family quality as well since nothing else can be changed there?
I mean, it has happened before
Ah shit, I knew I was forgetting something. I’ll add the .car files for both my entries here since I completely forgot to allow them
ALC1_-Fayeding_Spray-Walsh_Commercial_Vehicles_Cab-Over_Utility_Alpha__Stovepipe.car|attachment (37.6 KB)
Trim body? I assume you cannot change a convertible to a coupe, right?
Drive wheels = drive type? and not “Drive, wheels and gears” since you say both must remain unchanged.
A couple of things to clarify for Touring & Endurance racing:
For headlights, I suppose rally and endurance races take place partially at night, so they matter. I suspect placing black tape on the lights in an X shape is fine? (Not that I get disqualified due to illegal lamps… scnr)
To answer the questions which have come in:
@Edsel : I’ll allow lore engine swaps at a price of 3500; the swap must be with a car from the car pack.
@Maverick74 :
@mart1n2005 Seat removal is allowed.
@karhgath Family quality is locked. Also oops, trim body is fixed too. Yes, drive wheels means “which wheels are driven” - FWD, RWD etc.
@AndiD :
Would that be a thing for Special, perhaps - making a coupe out of a convertible or even out of a sedan?
Can we chane a “single barrel eco” carburator for a “single barrel” carburetor ?
I add the .car files for both my entries here since I completely forgot to allow them.
ALC2-Arn38fr_-_Aileron_Automobiles_Carcane_C60.car (111.7 KB)
ALC46-54_-Arn38fr-_Aileron_Automobiles_C50.car|attachment (78.4 KB)
One thing you have somehow omitted in this paragraph is the rule regarding carburetor swaps for the Special class: can we change the number of carbs (or throttle bodies) and/or the number of barrels per carb in that category? I’m assuming we can, given that its rule set is more liberal than that of the Modified class.
And here is the .car file on which anyone can base a potential entry:
So I’ve just realized I don’t exactly know; …what is performance index in this context?
Edit: Also, for lore engine swaps (where we take the engine from another car), what (if anything) are we allowed to change about the swapped engine?
This is how you get a performance index.
Come 1964, Mayster had almost finished their development of their first Triumf facelift (to-be called series 1). The S1 incorporated many lessons learned from the initial production run of Mayster’s first ever car as well as the initial customer feedback. The most visible novel feature of an S1 were larger headlights over the S0 to meet market regulations.
A prototype of the regular production S1 Triumf just outside the shed factory ready for a test drive
One major lesson Mayster had learned quite quickly was that many customers cared more about the driving performance than about just cruising with the softtop down. Hence, the S1 was to be offered as a much weight-reduced coupe in addition to a revised roadster. To keep up performance-wise with the new coupe, the S1 roadster was to receive an increased displacement to 2.0 litres in the same engine block.
The Aragan Ĉisisto* racing team had run a S0 1.6 litre Triumf in selected events towards the end of 1962 and had started collaborating with the shed factory in 1963 on developing the S1 towards being more friendly to a racecar conversion. Ĉisisto also ran an initial full 1963 campaign with a single Modified S0 Triumf. For 1964, Mayster decided to back the Ĉisisto outfit as a semi-works operation to run entries this time for both the Modified and Special category in Araga.
The work is done - the 1964 season Modified (yellow) and Special (black) Triumfs in the workshop
The S1 cars came too late to be homologated for the 1964 season, however, so Ĉisisto were stuck with the heavier convertible (and still a single carb engine) from the S0 for the Modified category. They gained special permission though to run the modified S1 front end to meet the updated endurance headlight regulations for 1964.
In contrast, the more relaxed rules of the Special category allowed them to enter a no-holds barred (and essentially S1) version of the Triumf coupe ahead of the S1’s official market introduction. The Special was substantially lightened and more powerful than its Modified convertible sibling.
The new Special 1964 S1 Triumf in a high-speed banked corner at Mara’s proving grounds just across the lake from the shed factory
Through Mayster’s contacts in the Archanan aircraft industry (who manufactured their engines in the required small quantities), Mayster also had further ideas how to turn the Modified’s engine-related disadvantage into an advantage for the Aragan racing circuit (and also how to magnify the Special’s advantages even further), drawing on their engine supplier’s areas of expertise… unless the upcoming game patch screws me over here
** Bonus points for the first one to crack this easter egg…