Bavarian Rallye Challenge: The Real Deal [FINISHED]

Yes it is!

You may now send me your files. One full week to go, so take your time. Please double check the rules and “how to submit correctly”. Thanks. :slight_smile:

I present you my 2 participant cars.

The NADA Mishka

i7.pixs.ru/storage/5/4/4/Super1000c_2218691_11827544.png

Is making good impression on others, has licensed engine from Banhammer Cars (thank you for this) and is very fast.

and the other participant for the 1100 Class is the

NADA Mirov 3000

i.pixs.ru/storage/5/4/3/BRC1100cca_8017572_11827543.png

Looks normal until you sit in and start the engine. It has massive V8 engine with over 300kW power and will blow your ears. Driving on the track will frighten you because of the very extreme cornering and speeds it can reach

Good luck everyone for this race!

Der Bayer,

Can you please put a list of entries once they start coming in, just like in the last BEC?

Yeah, but today is a bit early. I will probably post the first list on Saturday and then update it daily.

I have a nice-ish platform and a couple of pretty good engines (at least i think they really are). I’m looking for a teammate good at fine running models. PM if interested.

I’ll be entering this, as my first real involvement with this forum and game and community. :smiley:

Just out of curiousity, the rim offset does still not work for me, judging from the Announcement Video for the BRC i thought it would have been included.

Are we still missing this feature or is my install broken for some reason?

[quote=“hermmie”]Just out of curiousity, the rim offset does still not work for me, judging from the Announcement Video for the BRC i thought it would have been included.
Are we still missing this feature or is my install broken for some reason?[/quote]

Nope, you didn’t quite get what I was saying in that video… that was the closed beta of the game, not the open beta. That means: rim offsets come in the next big update.

Ah, alright, thanks for the heads up :slight_smile:

I’ll do this as well, for both classes.

Question… since the names are so importat, how to name the engine exactly, because if I name it the exact same as the platform, you can not see the amount of cc in the DriveTrain Tab anymore (logical), so is it enough to just add the Team name after the engine specifications?

I am looking for teammate to enter both classes.

I have made some good engines for both classes and I have made a platform for the 1988 class.

Send a PM if interested

Kinda stupid question, but should I send one PM with both inscriptions or two PM, each one with the inscription for each class?

I think it should all be in one PM :slight_smile:

The imaginatively named and lazily styled Dave 2 has been entered to the BRC1100.

ps. Any suggestions for names in the next BRC?

[quote=“pleb”]

I think it should all be in one PM :slight_smile:[/quote]

Well… to quote the penalties box "Sendong more than one PM (per class) +5 seconds.

So I’d assume we are supposed to send one, and only one PM for each class we enter, not exceeding two PM’s total, for all classes combined.

Ok, my first build related question… what’s the significance of tires? Does the track take into account road type, such as pavement or dirt? Are we better off with chunky offroad tires, or semi slicks? The one thing I don’t see in the track description is if the roads are dirt or pavement. I’m assuming chunky offroad… but I don’t wanna find out after the races stat that I should have gone with semi slicks.

It’s all asphalt! so semi-slicks are the only good solution for now.

Name it like it is said in the description in the beginning of the engine. You can add whatever you like at the end of the name. Engines are sorted alphabetically in the engine designer. There are reasons for the rules. :wink:

One PM per class or one single PM, it’s up to you.

There are no dirt tracks possible in Automation. Maybe there will be in the future, who knows. So, as Killrob said, just go for semi slicks.