The bodies have a reasonably large frontal area to offset the lower Cd.
PU limits are fine - use negative quality to get more cylinders into the game. Not all supercars and race cars of the time have been engineering masterpieces. It is possible to use different engine layouts with the current setup.
There are no absolute wheelbase limits. Meme cars will be disqualified. Stay reasonable.
Your assumptions regarding fuel and cats are wrong: If there is no rule, there is no rule.
How does cooling airflow affect the car in the BRC? does it overheat if the slider is lower than 50? or does it only have to do with the reliability stat
It was already mentioned in the BRC Guide, but I also added a short changelog to the challenge description in the OP now.
I will add this section in the reliability section of the BRC Guide today.
Other Updates in the OP
added changelog
clarified submission process further (please read): team registration required before the pre-season test (if participating in the pre-season tests), update possible after the pre-season test together with a car update.
If we could get, or somebody make the formulas in the guide onto an excel spreadsheet that would be great. Trying to understand what is going on is a little difficult, so entering values and testing would be a great help.
Talking about this kind of thing
partReliability is engineReliability
partModifier is engineCoolingMultiplier:
if engineCoolingFraction < 0.5 then
engineCoolingMultiplier = 1- (0.5-engineCoolingFraction)
else
engineCoolingMultiplier = 1+ 0.2 * (engineCoolingFraction-0.5)/0.5
engineCoolingFraction is the Cooling slider divided by 100
If the driver skill is already 0 and you have a negative race day condition (RDC), you will not lose skill points in this skill but one or more of the other skills.
Same goes for maxing out a skill: If you already have 10, you will only gain in other skills when you have a positive RDC.
No, lapping is not affected by the overtaking skill. Lapping is the same for everybody. The overtaking skill only applies to direct competition.
The excel is what counts and is more up to date - I added more information there where it is possible to specify concrete numbers. Will have to re-do the video in the futureā¦
Yes. Iāll deactivate the Race Day Condition for the pre-season test though.
It depends. Some have reported inproved lap times, some have not. Maybe Iāll ban them in upcoming BRCs, if I donāt forget again. For now automatic lockers are legal.
Downforce is currently not included in that calculation, just the static wheel loads at standstill. I didnāt understand the second question, but itās probably not important now anymore, right?
Due to the unclarities regarding the driver skills, everybody who has already submitted may submit again before the pre-season tests. Iāll also postpone the deadline for pre-season testing to the 5th of January.
Please use the updated team registration sheet to see the changes (make a new copy for your edits)
Realistically, nobody is going to enter a one lap hero, Even with times that people have reported i havenā't seen anyone that is too slow that theyāre cut off. The pace will most likely be around 2-4 seconds slower anyway.
If there isnāt a rule about it, then there isnāt a rule. The only quality limitations were on Tyres (has to be 0) and aero (max +5)
There is PU and ET limits to do the rest.