Buggy fixtures and sketchy driving of exported Mid-Engine-car

Hi,

I just built an mid-engine sports car with a naturally aspirated flat-6 engine and rear wheel drive. Unfortunately, unlike all my other cars i built in this game, that one seems to be exported either wrongly or at least buggy into BeamNG, because my gauges are bugging behind my dash, and the car’s body has some strange bulbs on top of it, which are nor visible at all in automation. Am i doing something wrong? I don’t think it’s a problem related to my mods, since i used them (especially the gauge-mod) in pretty much every vehicle i created and never ran into such kind of problem in BeamNG. I tried to clear automation’s and BeamNG’s cache already, but that didn’t solve the problem. Is there anything i can try beside that? I will add screenshots of my car in BeamNG, so you better can observe the problems. Thanks to everyone trying to help me.

it happens sometimes, the body glitch should fix with a reexport or may have to tweak the fixtures on the hood. the gauges do that when they’re to close to the dash texture. IME

(just a gamer, not official help)