I have several questions regarding this round.
Just to be sure, will you accept anything made in the current stable release?
I read that as “you don’t need to use them, although you can if your company’s lore dictates it”.
Also, is there any restriction on model and/or body unlock years?
And as the inspirations show, Jakob won’t limit his selection solely to supercars - sedans and grand touring coupes could tickle his fancy if they turn out to be good enough.
As for tech restrictions, ABS, traction control and variable valve timing are all quite new in 1988; which, if any, of those are we allowed to use?
On top of that, this round presents a dilemma on whether to use turbos or not: adding turbos has the potential to significantly improve performance, sportiness and prestige (the latter due to increased top speed), but at the expense of reduced drivability and reliability - excess turbo lag may well put Jakob off.
Anyway, this is the second CSR round in the past five to be set in 1988 - but its theme and central premise are much more reminiscent of (Turbo) Out Run, Chase HQ, Test Drive, GTA Vice City, and many other racing/driving games that were released and/or set in the late 1980s. It even reminds me somewhat of CSR 37, way back in the Kee era:
And after the fiasco that was the very first attempt at this latest CSR, I’m confident that this one goes along much more smoothly. (No offense to you @Elizipeazie, but something about your rule set for CSR 129 v1 just felt off.)