[size=150]Car Tycoon Challenge Round 2: 1965[/size]
Another round of the Car Tycoon Challenge is now ready to go! Build a car according to the needs of the masses and compete with lots of opponents or search for your niché. Keep an eye on the expenses. Guess a good price tag (according to today’s standards). Sell cars and see if your model can take a big slice of the cake! The awesome thing is: There are no fixed opponents or calculations! All depends on what the other players try to sell and you won’t know it (unless you talk about it).
Features
[ul]]15 groups of buyers with different preferences/:m]
](Hopefully) lots of opponents/:m]
]Management of engineering, tooling and pricing (tools for estimating engineering and tooling costs will be provided); fixed R&D and distribution cost per sold car/:m]
]Insecurity of what the rivals will throw on the market/:m]
]A detailed analysis of your pricing: How close to the optimum price tag for maximum profit have you been?/:m]
]One single rule: Build a car in 1965 -> build whatever car you want and see how your company would do/:m][/ul]
Winners in different categories:
[ul]
]Biggest overall profit/:m]
]Most cars sold (with profit)/:m]
]Biggest profit per car/:m]
]Biggest marketshare per target group/:m][/ul]
What has changed since last round?
[ul]
] Revised target groups/:m]
] Revised sales calculations: The price is now more important for the customers/:m]
] No more spying on all of the stats of other people in the spreadsheet, only the stats relevant for finances are shown./:m]
] Mighty Anti-Cheat script for automatic checking of the entries: It reads in manufacture years, tech pool and all the stats from the .lua-files automatically. Cheating impossible. /:m][/ul]
Current number of participants (Sunday 6 p.m. UTC+2):** 40**
These are the target groups (the number of people in each groups scales with the number of participants, but the share in percent will stay the same):
abload.de/img/tgroupsn0jjr.png
Now the most important thing:
[size=150]How do you participate?[/size]
[ul]]Build a car in Automation (with the right manufacture year 1965) and save it with your nickname as as car name./:m]
]Go to this spreadsheet (Direct Link): [spreadsheet]1C2J3p0silokMj_NK4wv3pI2kbsvHJvpBw5LBNoJpKlw, 1[/spreadsheet]/:m]
]For each major design choice you have to pay engineering or tooling cost. Depending on what you choose, copy the respective 4 white cells next to the chosen part from the “Template” spreadsheet" to the “Calculator” spreadsheet. The spreadsheet will then calculate engineering and tooling costs for you. (The example in the spreadsheet will be my own entry for the challenge)/:m]
]Fill in the other data, your name and choose a price tag for your car into the other white cells in the form on the “Calculator” spreadsheet. Around 2…3production cost is reasonable for high-volume cars. Small series production cars need to be more expensive if you want to make profit. Choose a factory from the first page of the spreadsheet and copy it to the second page./*:m]
]Once you filled every cell of the form, copy the cells from your name all the way down to Factory Cost and paste the values into a .txt file. Save the file without any manual changes with your nickname as file name, i.e. “Der Bayer.txt” or similar./:m]
]Delete your data from the spreadsheet so that not too many people can see what you built and that other people have space to make their .txt-file. /:m]
]Send me the .txt-file together with the car .lua-file in a PM (zip-file would be best) and you’re done./:m]
]One car per player only! Your first PM counts, no extra revisions! The challenge will be ope (until Sunday, 21st of September 8 p.m. UTC+2) and the overall number of entries is unlimited, so take your time./:m]
]Questions? Ask in this thread! /:m][/ul]
Have fun! Feel free to share pictures of your submitted cars in this thread!
Participants:
Google Folder
[size=150]Final Results[/size]
Target Groups:
abload.de/thumb/1_tgroups3hu9a.png
Participants:
abload.de/thumb/2_participantsq2uon.png
Total Sales:
abload.de/thumb/3_marketshare5iuok.png
Marketshare per Group:
abload.de/thumb/4_sharepergroupofu6n.png
Finance Overview:
abload.de/thumb/5_finances3iuk0.png
Biggest Marketshare (with profit)
- NormanVauxhall (16.21%)
- GenJeFT (11.54%)
- hermmie (10.38%)
Most Profit:
- Janekk (4.34 billion)
- Leonardo9613 (3.34 billion)
- GenJeFT (2.81 billion)
Most Profit per car:
- Xwing ($22,136)
- Reaper392 ($17,926)
- oppositelock ($13,222)
Compact $:
- NormanVauxhall (38.5%)
- GenJeFT (20.3%)
- hermmie (20.2%)
Compact $$:
- NormanVauxhall (23.4%)
- hermmie (15.4%)
- GenJeFT (15.0%)
Hot Hatch:
- GenJeFT (17.7%)
- NormanVauxhall (16.9%)
- hermmie (12.9%)
Mid $:
- NormanVauxhall (18.5%)
- GenJeFT (14.9%)
- hermmie (12.0%)
Mid $$:
- Bonhin (12.8%)
- Janekk (9.1%)
- Leonardo9613 (7.9%)
Mid Sport:
- Bonhin (10.5%)
- Reaper392 (9.4%)
- Dragawn (8.2%)
Large $$:
- Bonhin (11.8%)
- Der_Bayer (8.1%)
- Molotov (7.9%)
Large $$$:
- Bonhin (14.0%)
- Der_Bayer (10.6%)
- bullko (8.8%)
Trackday:
- Reaper392 (38.8%)
- Xwing (25.3%)
- Dragawn (7.4%)
GT:
- Der_Bayer (11.4%)
- Bonhin (10.9%)
(3. xAleks (7.9%) - not profitable)
Supercar:
- Reaper392 (19.5%)
- Xwing (18.0%)
(3. fralbjabar (17.4%) - not profitable)
Transport:
- NormanVauxhall (37.2%)
- Kubboz (19.0%)
- hermmie (14.0%)
Family:
- NormanVauxhall (13.2%)
- GenJeFT (11.7%)
- hermmie (10.9%)
Offroad $:
(1. Renowrench (20.5%) - not profitable)
2. Kubboz (19.2%)
3. NormanVauxhall (15.4%)
Offroad $$:
- Janekk (7.2%)
- NormanVauxhall (6.6%)
- Kubboz (6.4%)
Price Overview for every player: Google Folder