Differentials

I had noticed in a automationgame Youtube video that diffs were a selectable option, when will it be an in game feature for everybody?

(yes I did check the search function :-p)

They’re coming in the next big update.

I hate to be that guy, but being blessed with impatience I do have to ask, do we have a rough guesstimate as to when that will be?

Next update will probably come around Christmas time at the earliest, it’s more likely to be around February since it’s a very large update with a lot of things to implement and get bug-free first. :slight_smile:

Sweet!

Any chance you can tell us a summary of how the differentials are going to work ingame? I’m kinda curious what the trade offs between the different differentials and what not are gonna be.

Basically the different differential choices in-game will be to help people optimise their car for a certain purpose, for example an off-road car would need locking diffs. The differentials will alter the 5 main stats in different ways, for a small fee. The better the diff, the more the stats are improved, and the more expensive the price.

Here are the different differential types and what effects they have :slight_smile: :

Open Diff: This is the one that’s in-game already. It has no positives except for a low price.

Manual Locking Diff: Same price as the open diff, but yields a huge increase in off-road ability.

Locker Diff: Increases sportiness and off-road ability, with a small sacrifice to comfort and tameness.

Viscous LSD: A general increase in all stats for the same price as a locker diff.

Geared LSD: A step up in everything except off-road, a bit more expensive than a viscous LSD.

Electric LSD: An option seen on many of the newest cars today. This is the best option for the highest stats, but is the most expensive option and is the most modern differential choice.

Hope this helps! :slight_smile:

[quote=“Pleb”]
Electric LSD: An option seen on many of the newest cars today. This is the best option for the highest stats, but is the most expensive option and is the most modern differential choice.
)[/quote]

Nooo!!! That form of “diff” isn’t a differential at all! That is the same concept as traction control but is used to control descents on steep hills or climbs… The diff centre is still open and they are really intrusive if you want to go fast. The mechanical LSD’s are superior as they don’t rely on already overworked brakes and will still work if part of your brake system fails… :sunglasses:

[quote=“HighOctaneLove”]

[quote=“Pleb”]
Electric LSD: An option seen on many of the newest cars today. This is the best option for the highest stats, but is the most expensive option and is the most modern differential choice.
)[/quote]

Nooo!!! That form of “diff” isn’t a differential at all! That is the same concept as traction control but is used to control descents on steep hills or climbs… The diff centre is still open and they are really intrusive if you want to go fast. The mechanical LSD’s are superior as they don’t rely on already overworked brakes and will still work if part of your brake system fails… :sunglasses:[/quote]

Nope, we’re talking about the Ferrari E-Diff or BMW M Differential - s3.bimmerfile.com.s3.amazonaws.c … 09/ETM.jpg

Uses electrically actuated clutch packs to bind up as required.

Wasn’t that used on the Porsche 928? As early as 1978. Probably needs a +15 Tech on that one. :wink:

The 928 got the PSD in the 1990 faeclift and it’s an simple electronically controlled locking diff, whereas the modern electronic differentials can control the left-right locking to give torque vectoring capability.

[quote=“Daffyflyer”]

Nope, we’re talking about the Ferrari E-Diff or BMW M Differential - s3.bimmerfile.com.s3.amazonaws.c … 09/ETM.jpg

Uses electrically actuated clutch packs to bind up as required.[/quote]

Phew!!! Looking forward to the new update even more now :smiley:

what about Mercedes Benz SLS electronic diff? variable and all that kind of stuff…

or Ferrari EDiff is the same?

Yeah all the high end E-diffs work basically the same way. A multi plate clutch style mechanism that’s controled via a computer with wheel speed sensors on all tires. The different companies use different software and user selectable setting on slipage but in essence, at least for this game, they are all the same.

well it came to me as this - SLS uses a variable diff, that goes from 0 to 100% lock in any variation it find necessary

[quote=“Pleb”]Basically the different differential choices in-game will be to help people optimise their car for a certain purpose, for example an off-road car would need locking diffs. The differentials will alter the 5 main stats in different ways, for a small fee. The better the diff, the more the stats are improved, and the more expensive the price.

Here are the different differential types and what effects they have :slight_smile: :

Open Diff: This is the one that’s in-game already. It has no positives except for a low price.

Manual Locking Diff: Same price as the open diff, but yields a huge increase in off-road ability.

Locker Diff: Increases sportiness and off-road ability, with a small sacrifice to comfort and tameness.

Viscous LSD: A general increase in all stats for the same price as a locker diff.

Geared LSD: A step up in everything except off-road, a bit more expensive than a viscous LSD.

Electric LSD: An option seen on many of the newest cars today. This is the best option for the highest stats, but is the most expensive option and is the most modern differential choice.

Hope this helps! :slight_smile:[/quote]

The game also needs a clutch type LSD… It would provide a bit more sportiness with a cost of tameness when compared to a Geared LSD. (the torque biasing is more sudden and less predictable) It would also increase the service costs quite a bit since the plates wear in them unlike a geared lsd that would last the lifetime of the drivetrain.

Also another factor I would bring up is how certain LSD (geared & clutch type) affect the tameness of a FWD vehicle… In my experience going from a open diff to a geared LSD made my car a bit less tame in certain situations… Like accelerating while turning has a different feel to it. With an open diff you dont really think about it because the diff sends the torque to the outside wheel which tends to centre the steering on acceleration. But with the Geared lsd you have to actually control the steering input or the diff will bias the torque to one wheel or the other which makes the car swerve around a bit as you exit the turn…

On the other hand, the LSD greatly improved traction and almost completely eliminated torque steer… So I’m not sure how you would balance that.

Witchcraft!! Heresy!! Burn him at the stake!! :smiling_imp: :laughing: … I just hate all this electronic crap in cars today… Give me a good ole Geared LSD any day (Like the Ouaife unit I put in my Saab 9-3 SE. It’s awesome :smiley: )

We did have the clutch type LSD in the game but removed it again as there was not enough stat progression / difference compared to a viscous diff (although they of course are very different from an operational standpoint).

¿The 4x4 Haldex is available?