ECO bug - 32hp & 41mp(?USA)g will be a difficult sell in the European and Japanese markets, especially with a mid-range family car. I have an economical 4 cylinder here that you can try out if you want. It will certainly improve the hp without being detrimental to the mpg. In this market you need to have a sub 10seconds 0-60 mph time and an economy of over 40 mp(imp.)g for a petrol engine. WMC - Economy i4.zip (100 KB)
Your other cars look good though, especially the first one.
[quote=“MadamVastra”]ECO bug - 32hp & 41mp(?USA)g will be a difficult sell in the European and Japanese markets, especially with a mid-range family car. I have an economical 4 cylinder here that you can try out if you want. It will certainly improve the hp without being detrimental to the mpg. In this market you need to have a sub 10seconds 0-60 mph time and an economy of over 40 mp(imp.)g for a petrol engine.
[attachment=0]WMC - Economy i4.zip[/attachment]
Your other cars look good though, especially the first one. [/quote]
thanks for the engine! but yeah I’m still having problems getting mpg out of the lower end small liter engines.
inline 1.1L DOHC
103 hp@7600 RPM
0-62 in 9.2
51.2 mpg
price dropped as well so it’s in the same range as the Honda Fit and Toyota Yaris. I think thats a good place to be in the subcompact class.
Those costs are still crazy high. Remember that “cost” in this game refers to how much it takes to build it, not what you’re selling it to the customer for, which is roughly two to three times that amount. Try backing off the quality sliders.
Yeah, the “Total Cost” refers to how much the materials in the car have cost you and the “Production Units” is an indication of how much effort it costs to manufacture, as in the concept of “man-hours”. I’ve read in the engine-design forum that you should budget for a maximum of around 150 Production Units and $1500 Total Cost for a run-of-the-mill engine.
In the recent “Little Dev Update’s” from Killrob he is showing the new Tycoon element of the game and uses TC + 10% as the selling price for his basic family car. As he increases the price to TC + 20% the vehicle is priced out of some market segments. I don’t know what the real-world mark-up is on the average car but 20% sounds like a fairly conservative but realistic value to me.
To tune an engine for economy without sacrificing too much power you need to first make sure that you make the most out of the octane in the fuel. Euro Regular is 95 RON and will, all other things being equal, take a higher compression and more advanced timing than 91 RON North American Regular. This increases efficiency and power. The exhaust needs to be tuned correctly also, some form of tubular set-up allows the engine to breathe more easily but will take up more room in the engine bay. Make sure that the diameter of the exhaust is either represented by yellow or the blue that comes next, too large a pipe doesn’t help efficiency.
I hope these tips help, using VVL also helps with the economy/power dynamic.
thanks for the info you guys!!! i’m going to try getting my eco and price down asap… so if I understand correctly with the way this works. If I want my car to sale for around 15,000 it should be more around 5000-6000 in total cost?
so i retooled the ECO Bug and its looking good on cost. if I understand this right, now I can sale the car at or around $15,000 and still make a little more then %50 of the sale. the mpg did take a little hit but its 0-62 is right at 9.9 so its not the slowest thing in the world. feedback is very welcome as im learning a lot from all the info everyone is giving me.
Okay the total cost looks good and the mpg is excellent, but a zero for prestige and a safety score that low isn’t going to sell many cars. Work on at least a 30 for safety and at least 10 for prestige.