I have a bit problem with my non turbo engines, the problem is they are redlining to get all horsepower so how do i change it to make my power available at lower rpms ?
and the last question is for the turbo engines, i do know if i want more torque or my power at lower rpms i change the size of turbine or the compressor, but since i’am such a noob they are not gonna survive for long so i need some help here too
N/A engines - to get the peak power earlier you need to go less aggressive on the camshaft.
Turbo engines - That’s the tradeoff if you want to have a very low rev boost - the small turbo will start restricting airflow in the higher RPM.
[quote=“squidhead”]N/A engines - to get the peak power earlier you need to go less aggressive on the camshaft.
Turbo engines - That’s the tradeoff if you want to have a very low rev boost - the small turbo will start restricting airflow in the higher RPM.[/quote]
Okay Thanks, is there a way to get low rev boost, with a bigger turbo ?
No, not really. Big turbo needs a lot of exhaust flow to produce boost, and that happens at higher RPM’s. If you want your engine not to be useless at low revs - make it bigger, so it can give you some torque on its own, before the turbo starts kicking in.
With turbo engines you should always make sure you have the compressor and turbine showing as RED on your engine component diagnostics screen.
Contrary to other components you want the turbo to actually “reduce” maximum output because if you have a perfectly flowing turbo (no restrictions) your turbo will spool up really late.
So, use smaller compressor and turbine - go as small as you can while still making your desired power.
About boost pressure: You can naturally get more power with more boost, but in reality you should push your compression ratio up and run a little less boost -> this will make your engine more efficient.
Only lower compression ratio if you have no other choice. For example, with 2015 technology you can make 200 horsepower per litre with 9.4:1 compression ratio if you tune your engine right.
About low-down power: this is a combination of three things:
Cam timing - turbo engines should always have less aggressive cams than a sporty N/A engine.
Turbo sizing - always go as small as you can. Ideal results come with using a larger compressor and smaller turbine.
Compression ratio - the higher compression, the more torque you will have without boost. So learn to tune the engine well so you can run higher compression ratios.
(4). Fine tuning cam profile and turbo sizing together -> goal is to have these optimized together so your power delivery will be smooth and fuel efficiency will be high
[quote=“TurboJ”]With turbo engines you should always make sure you have the compressor and turbine showing as RED on your engine component diagnostics screen.
Contrary to other components you want the turbo to actually “reduce” maximum output because if you have a perfectly flowing turbo (no restrictions) your turbo will spool up really late.
So, use smaller compressor and turbine - go as small as you can while still making your desired power.
About boost pressure: You can naturally get more power with more boost, but in reality you should push your compression ratio up and run a little less boost -> this will make your engine more efficient.
Only lower compression ratio if you have no other choice. For example, with 2015 technology you can make 200 horsepower per litre with 9.4:1 compression ratio if you tune your engine right.
About low-down power: this is a combination of three things:
Cam timing - turbo engines should always have less aggressive cams than a sporty N/A engine.
Turbo sizing - always go as small as you can. Ideal results come with using a larger compressor and smaller turbine.
Compression ratio - the higher compression, the more torque you will have without boost. So learn to tune the engine well so you can run higher compression ratios.
Fine tuning cam profile and turbo sizing together -> goal is to have these optimized together so your power delivery will be smooth and fuel efficiency will be high[/quote]
[quote=“TurboJ”]1. Cam timing - turbo engines should always have less aggressive cams than a sporty N/A engine.
2. Turbo sizing - always go as small as you can. Ideal results come with using a larger compressor and smaller turbine.
3. Compression ratio - the higher compression, the more torque you will have without boost. So learn to tune the engine well so you can run higher compression ratios.
(4). Fine tuning cam profile and turbo sizing together -> goal is to have these optimized together so your power delivery will be smooth and fuel efficiency will be high[/quote]
Listen to this man, I mean, even its username says turbo
What I do, is I choose a boost first (5-7 psi for efficiency, 8-10 psi for regular sports cars, 10-12 when I only want POWAHH) the higher the boost the lower the reliability, keep that in mind. For the A/R ratio, I use around 0.5 for spooling really early, usually .64 for regular engines (spooling around 3,000 rpms) or .84 for more high-end power. Then I adjust the size, for the compressor I go as low as I can without loosing power, and the turbine as larger as I can, until I loose power. Alternativaly, sometimes I use a A/R ratio of 1 or higher and use a large compressor and a small turbine. This combination usually gives more power but I prefer the other one as I tend to make more efficient engines that way (with better throttle response). Don’t forget to play with the cam profile to get the most power, or the flatter torque curve, or whatever you’re looking for. Don’t be afraid to add 1 or 2 quality points at the turbo or the fuel system if you get engine knoc, that way you don’t have to reduce the compression ratio.
[quote=“TurboJ”]1. Cam timing - turbo engines should always have less aggressive cams than a sporty N/A engine.
2. Turbo sizing - always go as small as you can. Ideal results come with using a larger compressor and smaller turbine.
3. Compression ratio - the higher compression, the more torque you will have without boost. So learn to tune the engine well so you can run higher compression ratios.
(4). Fine tuning cam profile and turbo sizing together -> goal is to have these optimized together so your power delivery will be smooth and fuel efficiency will be high[/quote]
Listen to this man, I mean, even its username says turbo
What I do, is I choose a boost first (5-7 psi for efficiency, 8-10 psi for regular sports cars, 10-12 when I only want POWAHH) the higher the boost the lower the reliability, keep that in mind. For the A/R ratio, I use around 0.5 for spooling really early, usually .64 for regular engines (spooling around 3,000 rpms) or .84 for more high-end power. Then I adjust the size, for the compressor I go as low as I can without loosing power, and the turbine as larger as I can, until I loose power. Alternativaly, sometimes I use a A/R ratio of 1 or higher and use a large compressor and a small turbine. This combination usually gives more power but I prefer the other one as I tend to make more efficient engines that way (with better throttle response). Don’t forget to play with the cam profile to get the most power, or the flatter torque curve, or whatever you’re looking for. Don’t be afraid to add 1 or 2 quality points at the turbo or the fuel system if you get engine knoc, that way you don’t have to reduce the compression ratio.[/quote]
…You may see something there to give you ideas you could later try on your designs. These engines are tuned for
wide power register and good fuel economy but there’s still a decent power-to-weight-to-price ratio.
…You may see something there to give you ideas you could later try on your designs. These engines are tuned for
wide power register and good fuel economy but there’s still a decent power-to-weight-to-price ratio.[/quote]
Thank you i appreciate your help, i will definitely give it a look
What I do, is I choose a boost first (5-7 psi for efficiency, 8-10 psi for regular sports cars, 10-12 when I only want POWAHH) the higher the boost the lower the reliability, keep that in mind. For the A/R ratio, I use around 0.5 for spooling really early, usually .64 for regular engines (spooling around 3,000 rpms) or .84 for more high-end power. Then I adjust the size, for the compressor I go as low as I can without loosing power, and the turbine as larger as I can, until I loose power. Alternativaly, sometimes I use a A/R ratio of 1 or higher and use a large compressor and a small turbine. This combination usually gives more power but I prefer the other one as I tend to make more efficient engines that way (with better throttle response). Don’t forget to play with the cam profile to get the most power, or the flatter torque curve, or whatever you’re looking for. Don’t be afraid to add 1 or 2 quality points at the turbo or the fuel system if you get engine knoc, that way you don’t have to reduce the compression ratio.[/quote]
Those boost pressures seem really low, especially for your power applications. This article (en.wikipedia.org/wiki/Mercedes-Benz_M275_engine) have 22.1psi and still produce 1000Nm (738lb*ft) of torque. Do you have a reason for only using 12psi in your power applications?
There are certain differences in how turbos work on this game and in modern real-life turbo engines. The turbo tech in the game is based on '80s tech and it will be overhauled in the future to include modern-day systems.
Only very lately real-life cars have begun using such high boost pressures. 10 years ago only special versions of Evos and such had 1.5 bar boost pressures. So as long as the game uses old turbo tech, you need to take that
into account. High pressures like today would cause intolerable heat loads with '80s compressors. In-game you will notice that there are certain limits within which your boost pressure increases have a positive effect to power;
after that certain limit you will run out of the efficiency map so to speak.
In the game, you need to use relatively high compression ratios for road engines, because otherwise you will lose a lot of fuel efficiency and responsiveness. You adjust your power more by turbo sizing and less by turbo pressure.
For optimal results you will use slightly larger compressors with smaller turbines. For very sporty engines you need high A/Rs and lower for eco-engines. Furthermore, with a small turbo you need MORE boost pressure for a given
horsepower amount. Air flow and boost pressure are not linearly connected. The larger the compressor, the lower the required boost pressure for the same amount of air flow.
For direct fuel injection you can use 10:0 compression ratio to begin with; you will then reach 110-120 hp per litre or more with boost pressures of 0.55-0.75 bar. (This is an estimate, I can’t login to Automation right now.)
For a supercar engine you can go down to 9:1 CR - any lower than that won’t really be good as you will have low efficiency and response. For Non-direct injection ballpark is 8 - 9 CR.
One thing I have noticed is the game doesn’t represent non-intercooled turbo engines very well. IRL Lotus Esprit Turbo and Maserati Biturbo had 90+ horsepower per litre in 1981 without intercooling and even used carburettors
for fuel, yet were reasonably economical. In the game you will need very rich mixtures or very low compression ratios if you run without an intercooler.
Other than that the in-game engine designer is GREAT. It’s amazing really how close to real world engines you can get. It’s only forced-induction little details that need polishing.
Sometimes I go as high as 15 psi for special versions… but really why would you need higher boost? As it was pointed out, until very recently the companies start to use higher psi values, but that’s because of fuel emissions and fuel economy, and with modern technology (twin scroll, twincharging, variable…etc) runing higher psi is not a problem. Until maybe 10 years ago, it was pretty usual that the cars run up to 12 psi, and 10 years before that 8 psi. Even now, if you put a turbo in your car, unless you go crazy and only use your car in dragstrips, you must likely get 8-10 psi from an aftermarket turbo.
It has to do with designing philosophy as well, why would I need a small 2L engine to put 600hp?
Currently in game, to make a turbo with high boost efficient, you will need to made your turbos bigger, and you’ll end up with a horrendous amounts of turbolag, less reliability and only getting power in the higher rpms with a low fuel economy… and hurting drivability, throtle response and comfort. For a racing application is good, as the stats don’t matter and you only want to go faster. But for a street car, I rather to swap to a bigger engine with more cylinders if possible. Or simply a bigger NA engine, because NA requires less colling (aka less drag) are *ligher * (comparing a na and a turbo of the same size) and don’t have a drivability penalty.
And, using 18psi for a rubish 144 hp per liter? or worse in case of mercedez… 22 psi and barely 100-120hp per liter? I can get those figures easily with 12 psi.
Modern turbos have better flow design allowing them to run higher boost pressures without excessive drag and heat buildup. The reason for the need to run high boost pressures OTOH, is the small size of modern turbos and the reason for that is the desire for very low boost treshold (the rpm at which full boost is achieved). Small turbos spool-up earlier. So modern road cars have small turbos running big boost. Also race cars that have air restrictors use a similar configuration - they are rpm-limited because of the air restriction hence they need to make a lot of power low-down. A modern passenger car turbo will lose efficiency in the high rpm range, but multivalve heads with their breathing capacity allow decent top end power still. Early high-performance turbo engines such as the Porsche 930 would spool up late but push full boost all the way to and beyond the redline rpm (bigger turbos, lower boost pressures).
Help desperately needed. Ive blown a piston and need a engine rebuild. I live in Sydney does anyone know a decent mechanic that they have used for a job like this before?