Exporting invisible car body created issues

I have a question, I created a car recently in automation that was all 3d fixtures and the original body was painted invisible. However when exporting to Beamng the car doesn’t work. The 3d fixtures turn into jelly basically. Every 3d fixture glitches out and wobbles and I can’t understand why.

as I understand it a fix is to paint the body with glass set to 0% opacity instead of the transparent material

You’re a legend man! That did the trick. Do you know if this is some kind of bug they’re looking into or if this just the way it has to be now?

I think they’re looking into fixing it but we’re not super likely to get updates to the exporter until Al Rilma

Makes sense, it’s a kinda niche seeming issue anyway. Once again thanks for the help!