I’m trying to design a FULL downforce race car, that can handle any corner at relatively high speeds. I’ve gotten it pretty settled, but I’m having some problems with steering stability. (exported to BeamNG)
The main thing that I’ve noticed, is that (even though in automation it says it drastically understeers, in both the (slow) and (fast) steering graphs, it tends to turn, then the front begins to grab, and the rear slides out (AWD)
also any other tips on design/ how to make it better would be greatly appreciated. (as I am still relatively new to this game, with only like 75 hours into it)
This is the vehicle if you wish to see what I’m talking about:
.car: