LUA flags

Hi Devs

Don’t know if this can be implemented but is there a way to get flag variables in LUA files?

I’ve made mods that are classed as Wings and offer, unrealistically, downforce (I mean how much downforce can Uzis, roof lights or a spare wheel actually give?? :open_mouth: ).

So it would be nice to have mod with the non-deformity of a wing and not give downforce.

Hence a flag in the LUA file that stops cosmetic mods having unrealistic modifiers to downforce.

It would be even better if they could be placed the same way as wings but not count towards the wing limit, of 2. But this would be asking too much. :slight_smile:

Thanks for reading and keep up the GREAT work!! :thumbsup:

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This is more an issue of us not having a cosmetic / mod / misc category for fixtures, certainly something we want to add for the UE4 version of the game… then you don’t have to put them into the wings section anymore :wink:

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