So, I was wondering will there be a lot of micromanagment in tycoon part? In terms of controlling workers wages in factories and many other things?
Higher salary would make them happier and they would’t go on a strike or something like that.

The developers have said that the game would be something like Capitalism 2 on that part of the gameplay.
I’ve read this somewhere on their Steam discussion pages.

We will keep micromanagement to a minimum where it is not fun and will allow it where it makes sense and plays well :slight_smile:
While we want to be like the best tycoon games, we don’t want to repeat their oldschool-usability sins :stuck_out_tongue:

Thanks for the reply guys. :slight_smile: