Introduction
The Mille Monti was a legendary road race all across western Fruinia, its winding coastal roads, narrow city centers and treacherous mountain passes. It was a race for everybody - you could run your average family hatchback and enjoy the ride or bring your fragile sports racing car and fight the most prestigious brands in motorsports history. All of that on public roads, lined with enthusiastic spectators, always on the edge between glory and tragedy. The race became known for its prestige and difficulty, attracting top drivers and manufacturers from around the world. Can you build one of the iconic cars of the era, successfully overcoming the hurdles the Mille Monti will put ahead of you?
The Route
Ahead lies a picturesque route of 1132 kilometers through beautiful Fruinia, with the starting area in Meranio, the heart of Pierona at the foothills of a vast mountain range. There, cars will be sent on their counter-clockwise journey one by one in 1 or 2 minute intervals (depending on number of entries). The first starters in the very early morning will be the smallest touring cars, followed by the smallest sports cars, and then class by class, with the smaller engines starting first. The big 2 liter + machines will get going at daylight and chase down the other cars already on their way to the west.
Leg 1: Meranio > Bongato (60.5 km)
Leg 2: Bongato > Marena (95.0 km)
Leg 3: Marena > Porto Castelfranco (233.0 km)
Leg 4: Porto Castelfranco > Piancossato (136.8 km)
Leg 5: Piancossato > Terso (152.0 km)
Leg 6: Terso > Doriana (224.2 km)
Leg 7: Doriana > Monte Vias (67 km)
Leg 8: Monte Vias > Meranio (163.8 km)
Download link of the Test Tracks in a scale of 1:30 (1 km track equals 30 km fictional world km) here:
Mille Monti Tracks.zip (5.3 MB)
Extract the zip file to C:\Users\YourUserName\AppData\Local\AutomationGame\Saved\UserData\Tracks and youâll find them on the Test Track tab.
The Trophies
There are many different winning conditions - choose your goals according to what is fun for you! In each category the top 3 cars will be honoured.
-
8 x First to arrive in any city
For the first car (independent of class) to arrive in the respective city. So choose a smaller capacity class if you want to start ahead of the pack! The Trofeo di Terso is very prestigious because of the huge crowds waiting for the cars in the capital. But the Trofeo di Meranio is also very important, as the winning car will be the first one at the finish and thus the buffet. And there is no alternative for the hordes of journalists in the parc ferme - your car will be noticed! -
16x Fastest Leg Time
One trophy for each fastest sports and touring car per leg. -
10x Class victory
One trophy per class for the quickest car from start to finish. -
2x Corso dâEleganza
For the most beautiful and period-correct sports and touring cars. -
1x Overall victory
The overall victory across all classes for the quickest car from start to finish.
The Rules
Rules have been determined to allow for creativity and many different kinds of cars.
Game version: stable (no beta)
Car Model Year <= 1950
Car Trim Year = 1950
Engine Family Year <= 1950
Engine Variant Year = 1950
Naming Scheme:
- Car Model: MM53 - <your name/nickname>, example: MM53 - Der Bayer
- Car Trim: , example: Cisalpina Rivetto 1100 MM
- Engine Family and Trim name are up to you
- Car Body Year: 1940-1956
- Mod Car Bodies: allowed, but no open wheeler and meme bodies. When in doubt please ask.
- Car Livery: not allowed, period-appropriate colours preferred. Two-tone paint is ok.
- Sponsor Decals and racing numbers: not allowed (will be applied by the hosts)
- Aero Fixtures: no wings, lips or spoilers
- Body Tech Pool: +6
- All other Car Tech Pool: 5 (default)
- All Engine Tech Pool: 5 (default)
- Tire Quality: 0
- Tire Type: Cross Ply (the road tires, no Cross Ply Race)
- no use of Tire Diameter slider in Advanced Trim Settings to obfuscate running tiny tires
- Suspension toe is limited to values between -1 and +1 degree (both front and rear axle). There are advantages to be gained with regards to cornering when you go to these extremes.
Wheelbase (as displayed in body selection screen)
- <= 850 cc: at least 1.8 m
- <= 1100 cc: at least 1.9 m
- <= 1300 cc: at least 2.0 m
- <= 2000 cc: at least 2.2 m
- above 2000 cc: at least 2.3 m
Tire Width
- <= 850 cc: 135 mm or less
- <= 1100 cc: 145 mm or less
- <= 1300 cc: 155 mm or less
- <= 2000 cc: 165 mm or less
- above 2000 cc: 165 mm or less
Car Category: Sports or Touring (you decide)
Sports Car Regulations
- Chassis: no Monocoque
- Body Panels: no Steel
- Fuel Type: 98 RON
- Seats: 2 full front seats. Having more seats is permitted.
Normalized Desirability: 80 or more in at least one of the demographics (do not change the active countries to calculate the demographics score, i.e. leave all 5 countries activated)
- Sports (Budget)
- GT
- Track (Budget)
- Light Sport (Budget)
To get the right desirability score, the sales price in the Market Tab must be set to the max. budget for your category and engine size (see Approximate Cost Limit below).
Approximate Cost
- <= 850 cc: $11,000
- <= 1100 cc: $13,000
- <= 1300 cc: $15,000
- <= 2000 cc: $18,000
- above 2000 cc: $20,000
Touring Car Regulations
- Chassis: no Spaceframe
- Body Panels: no Aluminium
- Fuel Type: 92 RON
- Seats: 2 full front seats, 2 full rear seats (exception if engine <= 850 cc, then 2+2 is accepted). Having more seats is permitted.
Normalized Desirability: 80 or more in at least one of the demographics (do not change the active countries to calculate the demographics score, i.e. leave all 5 countries activated)
- Family (Sport) (Budget)
- City (Budget)
- Commuter (Budget)
- Fun (Budget)
To get the right desirability score, the sales price in the Market Tab must be set to the max. budget for your category and engine size (see Approximate Cost Limit below).
Approximate Cost
- <= 850 cc: $7,500
- <= 1100 cc: $8,500
- <= 1300 cc: $10,000
- <= 2000 cc: $12,000
- above 2000 cc: $13,000
There is a spreadsheet you can duplicate and modify to check your entry and min-max the performance of your car:
Take a look here
Relevant for performance:
- raw track time
- drivability
- car (not engine) reliability
- comfort
- visuals score (determined by a public vote)
Inspiration
Sports
Touring
(borderline Touring depending on rear seats)
(not a 4-seater, but a cool photo)
Participation
Please submit your entry (only one car can be entered per player) only using this Google form (Google account required): the entry deadline has passed, no more entries possible.
Entries sent via direct message will be ignored.
Deadline: April 22, 11:59 pm CEST
I expect plenty of entries and thus have automated large parts of the processing. The automation requires you to be honest with your entries. I will check all entrants with an automatic script. I will check all the top 3 winners in each category manually and repeat the track simulation and check the demographics score. No cheating at the front! I would really appreciate a nice, gentle and honest competition. If necessary I will blacklist severe rule-breakers for future challenges.
There is no chance for a re-submission and no mercy towards rule-breakers. Please check your entry before you send it.
Result Presentation
The results will be presented in two videos on YouTube:
- one video going through the participants and revealing their stats and score in the design competition
- one video presenting the overall winners, recorded in an app I made where all cars are moving over the map at the same time, one started after the other, so that we can see the results building up over time.
By your participation you agree that I may use images of your car in these videos.
FAQ & Clarifications
-
Q: Where do I need to put the test tracks?
A: C:\Users\YourUserName\AppData\Local\AutomationGame\Saved\UserData\Tracks -
Q: Are roof chops allowed to fake a convertible on a closed top body?
A: Yes, no problem! -
Q: Is the use of advanced trim settings allowed?
A: Yes! -
Q: What about using (negative) quality slider settings?
A: There is no limitation regarding quality sliders. Go wild!
How Tech Pool settings should look like:
Where to find the approximate cost of your vehicle:
Where to enter the sales price (approximate cost limit):
Where to find normalized desirability (do not change the country settings under the small âworld iconâ, i.e. leave all 5 countries activated):
All entries have arrived - the official number is 278! Sorry for the slight delay in progressing to the voting phase. Things were not made easy for me with private mods, outdated mods, inconsistent naming of cars and players between .car files and registration forms, and photoscenes each having their own quirks. But now all images for the vote have been taken and compiled. Before we proceed to the voting, I have a short request:
Call for Help
Due to the extreme number of entries, it would be highly appreciated if you could write two or three sentences about your car, special engineering choices, lore, whatever is important to you. This will help me tremendously preparing the presentation of the participants and will make sure that I donât miss a special feature. This task is optional - if you want to support, please fill this form (and try to enter the player name you used for your registration ):
Voting Process
- The entries have been split into 6 groups, to make it easier for you to vote pack by pack.
- Voting is not required, but it would be appreiciated if you voted on as many as possible.
- Please vote for each contestant with a score from 1 (not very nice) to 10 (absolutely stunning).
- Things you can consider are design coherence, level of detail, creativity, crafting skill, era correctness (for early 1950s) and whatever comes to your mind.
- Please try not to consider the colour choices too much, as the photoscene is not always in favour of the colours chosen (I tried several, this was the one with the least issues across the board).
- You may vote with 10 points for your own entry, no matter how it looks like
- In order to vote, you must have participated in the challenge. There is a validation part in the first two questions for each form (itâs like showing your ID).
- Please try to be somewhat consistent and fair. Obvious downvoting of contestants will not be tolerated.
- The cars have not yet gone through technical scrutineering. Every car will participate in the vote, disqualifications happen afterwards. So no worries if you spot a wing or two
Have fun enjoying the designs!
Please remember that the votes for the contestants have been split into 7 packages, and it would be appreciated if you voted on as many as possible. Thanks!
Links
Sports Part 1: https://forms.gle/7rphZCR34XgeYG5E8
Sports Part 2: https://forms.gle/g2aDujkwVhhWiS8r7
Sports Part 3: https://forms.gle/WnnQUnpR8Yvoh1wBA
Sports Part 4: https://forms.gle/oLA2miZjVpvGEbiw6
Touring Part 1: https://forms.gle/iDy8fWVUCRBE5u246
Touring Part 2: https://forms.gle/UFGVB6boh94P1ab27
Missing Cars Part 1: https://forms.gle/TsTozbqgnyuV62xo6
Missing Cars Part 2: https://forms.gle/NRsM8UYTgoivNimBA
High-res photos can be downloaded here: Mille Monti Photos - Google Drive
Deadline
The deadline for the vote is Saturday, May 11, 4 p.m. CEST
If you spot any major issues or your car is missing (and you have properly registered before the deadline), please let me know. Thanks!