First post here, I have read the rules and such so I hope i’m following all the guidelines etc.
Also I have not found a post reporting a similar issue or an indication that this is a known issue, please forgive me if it is :s
I have come across this issue twice in my fairly short time of playing Automation and in both cases I was using a BOXER engine.
during the creation of the vehicle nothing appears to be wrong visually.
However, as soon as i try to export the vehicle to BeamNG the parts appear outside of the vehicle as seen below. And yes, the parts also show up like this (Outside the vehicle) in BeamNG.
Hmmm, partially out of curiosity… Does it behave like that in the photo mode too? Because I have a car in which one fixture looks ok in the editor, but bugs in the photo mode and the exporter/Beam itself. As if two separate ways of rendering were used and one could break some things.