Pikes Peak Automation Hill Climb 2015 [RESULTS]

At this stage, I will have the cards done within the next 48 hours. Thus, I should have the results up just before the steam launch deadline on the 12th of March :stuck_out_tongue:

Just to show you whatā€™s happening behind the scenes, BlastersPewPew and myself are polishing off all the cards now. Iā€™ve just finished putting in most of the data (and then turfed the really difficult stuff to Blasters lol). Here is a sample of what a card will look like (Mercury is indeed going up the mountain, but as usual, as the host, I donā€™t plan to count my times officially.)

(And besides, Mercury is not that quick up the mountain. Itā€™s not reallyā€¦ well suited to twisty hillclimbs.)

That looks stunning Strop. After the Steam launch I will try to polish up my design skills. I should start figuring out the whole Steam thing. I never used it.

That looks phenomenal! Dayum!

Thanks. Phew, holy shit, that was a lot of work.

I have now finished all the cards (all 69 of them), except one. Once that oneā€™s done, Iā€™ll be uploadingā€¦ somehowā€¦ thereā€™s like more than 10mb worth of cardsā€¦ so yeah Iā€™m going to have to find a way to upload them without locking up slower connections!

I highly recommend you to use an image album, as I did on the first ATCC.

cough bit late on the cards stropā€¦ kinda interested to see what people have built.

Sorry, I was unable to finish the last one before I went to work!

On the plus side, itā€™ll only be ten minutes once I get home from work in about an hour. And the results will still be out before official steam launch!

EDIT: okay cards are now finished! Expect the results to be up within the next day or so.

Cards!

p.s. please let me know right away if you spot an error on your card! As you can see there was on DQ, because I didnā€™t get a revision and engine reliability was 0.0.

Great job strop!! :slight_smile:

Great cards!

Awesome cards Strop, love the little comments on them XD

Shout out goes to BlastersPewPew, who volunteered quite a bit of time to help check over the entries (and spotted a couple of violations I missed), and manually entered some of the info on the cars. Fortunately for the most part, I was able to organise the data in a fairly automated fashion in Excel, so this made collating the results much easier!


EDITED: lots of new posts, going to move this to another post.

Would it help to have a little program that reads the data directly from the LUA files?

It was just too bad my Open Office didnā€™t like the Excel format so much or I could have done more :frowning: As soon as I tried to place or edit a larger photo it would CTD, best I could do was put the country flags in one at a time and save after each one just in case.

Also here is to Elvis, may he plod around the track in style and comfort! I never intended my car to be an actual contender, way too heavy with too little power and no real handling BUT I wanted something that was still in the spirit of the race, something that MIGHT eek out 2nd to last place (though I doubt it :stuck_out_tongue: ), something that could have been an actual production car from the mid '70s with the best interior money could buy at the time. BTW if your car breaks down on the way up it will probably be the car that picks you up and takes you back to your pit :stuck_out_tongue:

Nicely done guys!!

I think that would be a good tool for anyone that want to host a challenge :slight_smile:.

Do you have anything in mind?

  1. What I meant was that I hope you guys dont type in all the values manually. every time. It would not be much work to write a little program that reads the values from LUA and put them into Excel. All you had to do would be to take a screenshot (unless you want to use the thumbnail - that one could be put in automatically too).

  2. great job :slight_smile:

  3. I suggest that for the future we have displacement classes. I think it makes everything more interesting if you cannot put in am 8 or 10L engine every time.

  4. I also think that limiting the tyre width to something like 255mm would make more chassis options available. Because right now it is unfair, smaller chassis often have much larger tyres. Thats the sole reason no one was running the 1960s Ferrari or the 70s Lotus Elise (wedge car), for example.

That would be excellent! Can you write one for us?

I could write a little program that copies the values to a CSV file. This should not be too hard.

This is something we wistfully think about every time we get a challenge with more than a dozen entries, but unfortunately, no not as of yet. Also, whatā€™s a CSV file?

Other challenges run displacement classes, especially if theyā€™re written into the rules of the code they emulate. Only the challenges I tend to run donā€™t have displacement classes purely because I hate restricting power :stuck_out_tongue:

Yes and noā€¦ yes in that youā€™d think that limiting the tyre width would make for a more even playing field, but I happen to know for a fact that some cars are severely OP when running 235/245ā€¦ so youā€™d run into the opposite problem that limiting the tyre width so low will place a huge advantage on some bodies over others. And Felgenā€™s wedge body in its original spec doesnā€™t like taking more than 235 rears and, as one of his first bodies, is also extremely finnicky to tune for, so itā€™s sadly not popular for any competitive tournament at all despite being so distinctive.

link doesnā€™t work for me :frowning:

EDIT: nvm, it worked in a different browser!

EDIT 2: Awesome Cards! I enjoyed the comments

[size=200]Pikes Peak Automation Hill Climb 2015: Inspections and Preparations[/size]

Pikes Peak, Colorado. Each year the mountain comes alive with enthusiasts, hoons and nutjobs making the pilgrimage to see one of the toughest hillclimbs in the world. Cars of all varieties, drives, visions, and power line up to tackle the 156 turns, climbing over 1400m over 20km of open mountain, cliff and no guardrails. Thereā€™s no armco to stop you from shooting off the mountain into oblivion, just your tyres, your brakes, your foot, and whatever deity you wish to place your faith in, if any.

Bespoke tuner and race outfitter Gryphon Gear is pleased to host the Pikes Peak Automation Hill Climb of 2015, with the help of closer-to-home scrap specialists Desert Motors. Weā€™ve inspected a whopping sixty five vehicles (sixty seven, if we include Gryphon Gearā€™s own proof-of-concept prototype, and the truck it came in, among the list, though Gryphon Gear will not partake in the official standings, being the hosts). Thatā€™s 12 in the production class, 8 in the tuner class, 6 in the open class, 13 in the heavy class, 12 in the vintage class and a whopping 14 in the insane, no-holds-barred unlimited class. Thereā€™s a great amount of variety in the entries, with approaches varying in each and every class from representative models that embrace the spirit of the class with maybe a few minor modifications (or not), to the balls out crazy tuned-to-within-an-inch of the rules.

While testing for the prerequisite reliability (or whether the car even runs at all), we gathered the data of all the power outputs, and in particular, the power to weight ratios of all the cars. Iā€™ve compiled them in a (big) graph for your amusement. The car names have been colour coded by class.


It was at this point that we had to scratch one entry: the PoMoCo lorry overheated and burst into flames on the dyno. Clearly it needed more ventilation, but as it was, it got the fire extinguisher and was thus rendered incapacitated.

That setback aside, all the other entries were eventually prepped and ready to go! Power moves the wheels, but power isnā€™t everythingā€¦ who is it that will take the line honours in this yearā€™s PPAHC?