Questions for Killrob's Q&A

Since some people cannot comment on Youtube, I have started a thread for questions for Killrob.

Killrob is open to questions until Saturday, April 5th.

Ask away!

Will the tycoon have scripted times for recessions and real life events or will they be proprietary to the game?

I know that in the Oath of Automation it states: “Above all, I must not play at Killrob.”, but I will answer this question to save Killrob the time.

Gt1cooper, that topic has been discussed multiple times before.

Also relevant: reddit.com/r/automationgame/ … h_killrob/

Killrob, when you narrate the videos on Youtube, do you do it all in one take?

Apologies for the late questions, I totally forgot about this somehow. I don’t know how much of this you will be able/allowed to answer, but here are my questions.

  1. Can you explain the process of adding a new type of engine to the game.
    (I assume it is more complex than just changing a few values for the number and arrangement of cylinders)

  2. I know that you can’t develop a physics engine that will let us drive the cars we create, but there is hope that, once the game has been released, you can work on an exporter which will let us add our cars to other games. What games are you most likely to be able to export the cars to, and are there any games that you already know that you wont be able to export cars to?

  3. When will i be able to make a nitrous injected two stroke diesel hybrid rotary jet engine with variable geometry twin charging and put it in a big, automatic, mid-engined convertible pick-up truck with carbon ceramic drum brakes, a fully modeled interior and custom badges :smiley:

This is now closed. I’ve collected enough questions and prepared 8 A4 pages of answers :slight_smile: will start making the video soon.