Operation Iron Bastion
The year is 1953.
The world is tense. The Cold War is heating up, and conflicts are breaking out across rough terrain, harsh climates, and unstable regions.
Your car company has just been pulled into a classified military contract. A major Western power needs a new multi-role tactical vehicle—something tougher than a Jeep, more versatile than a truck, and cheap enough to build by the thousands.
Their current vehicles are underpowered, fragile, and struggle in mud, snow, and deserts. They want a machine that can:
• Carry troops
• Tow equipment
• Survive abuse
• Keep running with minimal maintenance
You are given one year to design a prototype:
The Iron Bastion, a battlefield workhorse that will define military mobility for the next decade.
Failure means the contract goes to your rival… and your company may never touch defense work again.
No pressure ![]()
Challenge Requirements
Vehicle Type
Must be one of:
• Light military utility vehicle
• Tactical transport pickup
• Armored scout/command car
Engineering Rules (1953-Appropriate Tech)
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Model Year: 1953
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Engine:
Any type of engine-
Max 5.0L displacement
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Naturally aspirated ONLY
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Fuel:
- Must run on 80 AKI
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Drivetrain:
- AWD / 4x4 required
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Transmission:
- Manual only (3–4 speed)
Performance Targets
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Power: 40-150
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Torque-focused
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Top Speed: At least 65 mph
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0–60 mph: Not important
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Drivability: 25+
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Offroad: 50+
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Safety: 20+
Chassis & Build Rules
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Must use:
• Ladder frame or heavy-duty chassis -
Suspension:
• any -
Tire type:
• Off-road / all-terrain only -
Must be able to:
• Tow at least 1,500 kg
• Carry at least 6 soldiers (roleplay spec)
Production & Logistics
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Target Price: $8,000 – $14,000 (1953 dollars)
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Must be:
• quick to produce
• Easy to repair
• Simple interior (military spec = barebones)
Design & Roleplay Requirements
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Must look:
• Utilitarian, boxy, and tough -
Paint:
• Military green, tan, or gray (roleplay-wise) -
Must include:
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A vehicle name/code
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A unit designation (e.g. M-53B, TAV-1, etc.)
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A short military briefing blurb
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