The 2000 Taxi Challenge is …ing hard to run and the reboot of a dead but once very popular challenge are difficult enough to keep me busy until the mid of may, if not longer. The first police challenge will be announced around May 20, 2019. Until then I’d like you to ask the following:
Many of the benefits of fleet vehicles, like taxis, but also maybe heavy duty suspension, extra power, and advanced high quality safety to replicate police equipment
Well, if you’re looking for a police car, you’re gonna want to be able to catch your suspects, and you’ll want to keep service costs down, because maintaining a fleet sucks.
Depending on the era, I’d expect a wide variety of different strategies for how to make the best police car. If it’s modern-era, I’d expect far more than just RWD cars, because FWD and AWD can perform just about as well.
If you plan to use BeamNG, evaluating how well it works to catch a speeding car by actually stopping a speeding car would cover a lot of things. Otherwise, you’ll need a reference speeder and a race-track for your police cars to go around.
I guess it depends what sort of police car you are thinking of… Regular highway patrol? High-speed chase unit? Tactical Response? etc…
I think the majority of the scoring will be similar to any fleet car (reliability, cost, economy, servicing, practicality), but with a twist depending on what type of mission it is focused on.