Q&A AND GENERAL CHALLENGE INFO
HOW DOES THIS WORK?
This challenge is what usually is called a “legacy challenge”. We start off in a country in 1946. You will register a company (I will put up the registration form later on), the game will go on for multiple rounds. You will keep playing as this same company for the multiple rounds to come, sending in new cars for each round. When the round is over, I will review the cars and tell how they succeeded on the market. The society will evolve, so will their taste in cars too, probably. Your mission is to stay relevant during the years.
DO I HAVE TO START IN 1946 AND PLAY ALL THE ROUNDS?
No. If you want to join later in the game, it will be all cool. If you want to stop after some rounds, it is all cool too. Or if you just want to send in for some of the rounds. As long as you have registered (info TBA) it is all fine how much or how little you want to play.
CAN I PLAY WITH DIFFERENT BRANDS FROM THE SAME COMPANY, LIKE FOR EXAMPLE FORD/LINCOLN/MERCURY IRL?
Yes, I will allow up to three brands from every company.
CAN I SEND IN MULTIPLE CARS?
I will allow up to three cars per round. They can be different variations of the same car, different cars sharing the platform or cars that doesn’t even have to do with each other. It is all up to you.
CAN I SEND IN OTHER VEHICLES THAN CARS AND LIGHT DUTY TRUCKS?
Generally, no. But there is a twist. I am kind of borrowing this idea from ALC I guess. If you have sent in one or more cars for a round, I will allow a “bonus entry”. I know we have people skilled in making other stuff than cars for Automation. So if you want to do a motorcycle, city bus or even something not even car related, like a toaster or something, you will get your chance, and I will give it a short review, and maybe it might even have a chance to make a cultural impact. Notice that this will only stay if people can use it in a sane way. If I get too many entries that makes no sense, like videogame consoles in the 40s or totally nonsense stuff that can’t even be reviewed, I will stop including this part. But my thoughts were that it could be fun to try.
WHAT DECIDES WHO WILL WIN OR LOSE?
Nobody will win or lose. Different segments will have different market shares anyway, you can’t put a hypercar against a kei truck and say which one that is better or worse, and not even all cars are intended to be top sellers. But there is a twist. I will include a thing I will call brand perception. Let’s say that you have for multiple rounds made cars more reliable than average. Then people will see your brand as “reliable” which might even help if you have built up a strong perception for that. It might even save you if you come with a model that suddenly has below average reliability - but keep in mind that such a thing will hurt your perception and save you just once.
Also, if you make many cars that seems to be the best ones in their segments, your brand might get a more positive perception overall, if you make many cars that seems to be the worst ones in their segments, you might get a more negative perception overall. If you break rules, it is not sure it will send you to the bins - but you might get a negative perception for that (think about the dieselgate scandal as an example). I will be transparent with the brand perception so you can see what you have a chance to try to fix and not.
HOW WILL TECHPOOL WORK?
I will start off with a low techpool, to represent that this is a poor country where any fanciness in the cars will cost an arm and a leg. Then, how society evolves will affect the techpool given for next round. Strong economy and development will give more extra TP, shit economy and no development will maybe give no extra TP at all. The only thing - you have to keep the same techpool for all three cars, and you can’t lower any techpool from last round. For example, if you have 2 techpool on chassis in round 1, you can’t put it any lower than 2 in round 2. I will come back in detail with how to solve this.
HOW WILL THE SEGMENTS BE DECIDED?
It all depends on the types of cars being sent in for each round. I will try to keep all segments at a reasonable size, split them up if they become too big, put them together if they shrink too small, to make the competition fair. For example, I get only one luxury MPV - it won’t deserve a category on its own but will be bunched together with the most suitable segment - maybe only “MPVs”. If I get 20 MPVs where 10 are luxury ones and 10 bread and butter ones, I will split that segment.
HOW WILL ADVERTISING WORK?
As in other challenges. Put up an ad in the thread for your car(s). But keep in mind, a really clever ad might improve your brand perception. One that backfires might damage it. If that sounds too complicated just make a regular ad, it’s really not what will make or break your car.
HOW FAR WILL IT BE BETWEEN ROUNDS?
RNG between 5 and 10 years.
WHAT DECIDES HOW SOCIETY WILL EVOLVE?
RNGs paired with my own imagination, and everything that has happened before since nothing that happens just comes out of nowhere. Also, one of the thoughts behind having the Discord is to kind of crowd source the world building. Keep in mind that even the cars you make might affect it. If you send in affordable cars that can reach 300 km/h with barely any brakes for the bad roads in the first round, you can count on people being good at killing themselves which will lead to actions from the government.
SPEAKING OF THAT, HOW ABOUT LOBBYING?
I might use a somewhat simpler system there than in previous legacy challenges, if anything, not 100% sure yet. It might also depend on how the government evolves. You will probably get less possibilities if the government turn out more totalitarian, maybe more possibilities if it turns out more libertarian. I don’t want to go deep into IRL politics discussions so let’s just leave it there. Lobbying is still an open question anyway, but there will be none for round 1 anyway.