Hello developers!
I have spent nearly 100 hours in Automation since purchasing the game, and during that time I have consistently encountered the same visual issue when building cars - specifically related to the tires.
I am attaching screenshots showing how the Radial Hard Long and Radial Sport tires look, as the problem is most clearly visible on these types.
My assumption is that the vertex normals of the tire models may be inverted, which causes them to appear visually incorrect. The sidewall text and branding appear recessed instead of being on the surface of the tire.
This issue is already noticeable inside Automation, even before exporting to BeamNG. However, after exporting to BeamNG the problem becomes more pronounced - most notably, the tire tread also appears inverted.
I hope this feedback is useful and helps improve the visual quality of the game.
Thank you for your work!
