With the latest open beta patch, each transmission type now has a specified torque limit. However, it seems that this value was set too low to account for the greater torque from turbocharged engines. Here’s an example:
The torque limit is 250 lb-ft, and when coupled to an engine that makes 300 lb-ft of torque, it imposes a reliability penalty. This is probably justified for realism’s sake, but I still think the torque limits should be increased for all transmission types (compared to naturally aspirated engines) if they are fitted to turbocharged engines.
and the thing is the most modern times the higher the torque limit, kinda makes sense, because there were cars before that would have transmissions not 100 percent compatible with their strong engines… anyway one thing I dont feel would feel correct, is having a diferent limit for turbos, since torque is torque independent of origin.
Traditionally (in the game) torque is directly linked to vehicle weight increase, to account for a stronger gearbox and differentials. The current limits seem rather low though, you end up with quality spam even for moderately powerful engines.
Combined with the emissions whack-a-mole minigame it gets annoying sometimes.