195s are only the base tire width too, since 205s and 215s were also offered (example, my dad’s '13 Elantra Limited has 215s). That issue is specific the the rear axle
The LaFerrari body (10sSupercar02) needs to have a lower possible ride height.
Here’s the body ingame with wheels & tyres as close to the real thing as I could get them (P265/35R19) and they just look plain incorrect, especially at the rear.
Also notice the really high offset numbers I had to use to make the wheels look even slightly sensible, as they’re way too set in by default. I’m also using pushrods all around and I’ve already tried wishbones to see if the minimum is any lower (it isn’t.)
Also also, here is what 100 and 125 offset looks like on 10sCoupeLarge. Abnormal to say the least, not mentioning its own ride height issues.
To make the rear wheel fitment look good on 10sCoupeLarge, you’d be sacrificing the front wheels to the arch-rubbing gods, and making the fronts look good would expose way too much empty air on the rears. It’s a lose-lose situation.
we are aware of the laferrarish’s ride height, however it is currently as low as the game allows without the chassis poking through the top of the body.
There is a desire to amend the chassis setups to accommodate thinner / lower cars
Both variants of this body have completely broken morphs again. Pickup looks like this while the SUV has the morphs seemingly misassigned (grabbing the windshield moves the hood, grabbing the hood moves the rear arches, etc) and they just snap back into place once touched.
I’ve got a weird one. The 80s GPV models with the soft tops. The truck doesn’t have any morphs unless you morph the SUV trims beforehand, then they’re working fine.