I could easily show you multiple very obvious copies of IRL cars made by the devs.
This is not a modder only issue and it is far from being as much of an issue as you are making it into.
As for you example with GTA. The exact same thing happens with GTA with many cars that are heavily based on one precise car model.
Anyway, to rerail the thread.
In terms of Vans, a 80s HiAce/T3 transporter and a 90s Transit/T4 transporter would both be very good generic van bodies, with the first one preferably being available as both front and rear engined.
One car that I hope we will see added soon is Felgenās van.
I keep saying this. It should be what the game is all about. The developerās bodies get it but most of the modders just go total copy of the real life version. I donāt understand that a modder, given the ability to create whatever body he wants, goes for a copy of something real instead of making something different.
If you are reading this and are a modder. If you donāt have enough creativity to make original bodies, at least copy something from a videogame like the GTA cars. Videogames without licences model have nice generic cars.[/quote]
I didnāt mean this as a criticism of the IRL copies of cars, theyāre an integral part of the automation landscape and people who love a certain shape should be able to access that shape either through official or modder bodies. Also some bodies will echo a real life shape simply because that shape is already āgenericā like most sedans or hatches. My main ovbservation was that the ratio of IRL to generic was becoming skewed towards IRL and Iād like to see more generic options AS WELL AS more fanboy IRL bodies!
IMO it makes more sense for a modder to make an iconic IRL shape as it is Automation who needs to worry about generics/IRL ratio, not the modding community!
Iām currently working on a Mk1 Panda Inspired body (not quite an Uno but it is a small 80s supermini) - see below
[attachment=0]preview.png[/attachment]
Iām also inspired by the Tipo/Tempra[/quote]
Sorry for the late answer!
Very nice model, by the way. BUt even better if there was a compact version, like the Uno. But the 80Ā“s Panda is a very nice thing!!
I keep saying this. It should be what the game is all about. The developerās bodies get it but most of the modders just go total copy of the real life version. I donāt understand that a modder, given the ability to create whatever body he wants, goes for a copy of something real instead of making something different.
If you are reading this and are a modder. If you donāt have enough creativity to make original bodies, at least copy something from a videogame like the GTA cars. Videogames without licences model have nice generic cars.[/quote]
Yeah, I see what youāre saying. Not that I myself have too much of an issue with real bodies, but I would definitely like to see more generic cars for sure. Iāve already posted a link to GTA Vās cars, and thereās other games that have cool looking generic cars, too.
The models for Saints Row are a bit more, erm, fantastic than GTAās but some designs can be worked with without much trouble:
Probably suggesting 3 bodies:
An Exoskeleton body of that of a Ariel Atom (once rear engine is implemented)
A Body of the Smart Roadster
a Mastretta Body
If you dont know the car here is the body
I have a few suggestions for car bodys, witch could be interesting. I will point out the period and the reason the manufactures build sutch cars and will name a few models as an example. Donāt be offended by the fact that i will suggest often german cars ore sutch witch where selled in germany, that is simply because i am a german. And because there is a lack of bodys up to the seventys, i will name mostly cars before that time:
āEuropeā
Cheap small family car:
In the 60ās there was a need for a car for young familys, assumed two adults and two children. These familys hadnāt the money to afford to buy a ānormalā car. The car should be mainly for the ride to work and for the weekly shopping.
Because of the fact that the labour was not as expensive as today but the steel was, the manufacturers choose a design witch would use the least ammount of steel.
Examples for these cars: Austin Mini, NSU Prinz (rear engine)
An other approach was to build a nearly normal sized car with very thin steel panels and miniture engines, witch means: They where underpowered (e.g. 13 hp at release), additionally one accident and the car was heavyly damaged or gone.
Examples for these cars: Citroen 2CV, Renault R4
Cheap āsportsā car:
Everyone wants to buy a sports car, but normaly canāt afford it, so this category was born.
There are two categorys.
In the first category there where cars witch looks like a sports car, but they lacked performance. Often build with a 60 hp engine in the beginning as roadters or as coupe:
Examples for these cars: Triumph Spitfire, Austin Haily (Frogeye), Opel GT (Corvette for the poor)
In the second category is that daddy wants a sports alike car witch have to carry the hole family.
Example for these cars: Ford Capri, Opel Manta
Vans:
I know, they are not intoduced yet, but the button is existing already.
They could be cars alike: Opel Olympia (1950), DKW Schnelllaster (Auto-Union 1949), Daimler-Benz L319 (1956) VW T1-T3, Ford Transit, Daimler Benz Sprinter
Miniture cars:
After the war the VW beetle was produced for the allied forces as an company car. Later on it was availible for the civilians but mutch too expensive. So some manufacturers found soloutions for it, often former plane constructors. For these cars mostly two stoke engines from a motorcycle where used.
Example for these cars: Messerschmidt Kabinenroller (rear engine), Heinkel Kabinenroller (rear engine), BMW Isetta (rear engine), ZĆ¼ndapp Janus, Lloyd LP300 (Plastikbomber), Gogomobil
More modern miniture cars as ācity carsā: Fiat Nuova 500 (rear engine), Smart, Toyota iQ, Honda EV-N (electric car)
other normal cars: Jaguar XK 120 (1948)/FHC (1958), Daimler-Benz 300 SL (1954), Daimler-Benz /8 (W114/W115, 1968), Lancia Fulvia (1950), Lancia Stratos (1973), Audi Quattro (1980), Renault 12 (1969), Ford Taunus 17M P3 (1960)/P5 (1964)
other āgamebrakingā cars: NSU Ro 80 (Wankel-engine, 1967), Posche 911 (rear engine), Porsche 356 (rear-engine,1948-65) Renault Alpine (rear engine), Reliant Robin (three wheeler, 1981), Piaggio Ape (three wheeler, mini lorry/Van)
Because you have an hydropneumatic suspension availible, why not displaying the car witch introduces it? Citroen DS/ID (the godess, 1955)
in the game exist a body for the Fiat 126, witch had an rear engine like the VW beetle, Porsche 911, Renault Alpine. Please allow us to place an engine in the rear. Additionally please allow the vents in the rear ore side to have an cooling effect for (maybe air cooled, if you plan to develop that) engines.
Any Nissan Armada (current ingame SUV looks nice, but now we need a bigger beast)
2016 Nissan Titan XD (need more pickups anyway, so why not a cool curvy one?)
Any Maserati Gran Turismo (has a simple yet cool body style)
Any Aston Martin (ditto)
Any Ford GTs (maybe or maybe not the 2016 model)
I only care about the Armada and Titan, I just added the other 3 so I didnāt waste a post. I also wish the Nissan Armada were in any video game, or at least look alikes. People seem to not realize (or at least it never crosses their minds) what theyāre capable of.
[size=85]Itād be pretty awesome seeing one in a Forza game; that alone would make me buy a Xb-[/size] [size=70]k, off topic.[/size]
I think the current vehicle bodies are good, and thereās obviously a lot still yet to come. But, Iād like to see more flexibility in the shaping of the bodies, i.e. more control over bonnet shape, tail shape, roof line, etc. More draggable boxes would make things a lot easier for those of us who value shape as much as the design that goes on top of it.
Iād love to see a low sleek late 80s - early 90s front engined coupe with āhiddenā (covered in glass or just painted black) pillars. This kind of design was very common back then - think Nissan 200SX, Ford Probe, Subaru SVX, Toyota Celica (T160) and many others.
Canāt we also get some more van like family car bodies? Like the Renault Espace. These models were quite common in the 90s and 00s. They are ugly (no offense), but they do cover a significant part of the market. Also making these could allow us to make a model that is the either the family car, or a pure company transport (van) vehicle without all the seats and windows.