I’ve noticed that the game now lets you know if a pre-designed engine will fit in a vehicle. Is there a way to see what the accepted dimensions actually are to help with knowing what dimensions engines can have while being able to fit various chassis options?
Knowing exactly how large your engine can be would be really useful, especially for tight fits where you fit by millimeters. Sometimes the choice of fuel system, air filters, and intakes can mean the difference between fitting and not fitting.
So where would it make the most sense to display that?
Maybe the information could be displayed on the engine screen with the arrows that let you know how tight the engine fit is (the ones that change from green, to yellow, to red). Another option would be on the page where the dimensions of the engine itself are given.
Maybe the dimensions could be listed during chassis selection too. When you go to choose a car body it already mentions the volume of the engine bay.
The game needs to know body, body variant, suspension type, engine layout, and drive type in order to get the engine bay dimensions. With that in mind I don’t really see how that would be useful, but I may be misunderstanding you.
It’s more a question of making it easier to access information that the game already has somewhere but isn’t showing.
In the engine design screen (when the engine is being fitted to a specific vehicle), there are arrows that let you know how well your engine will fit in the bay. They change color depending on how tight the fit will be, green means plenty of room in that dimension, yellow a tighter fit, and red means it won’t fit. That’s how it is now. There aren’t any specific numbers mentioned though.
On the final page of the engine design module itself, the game specifies the engine’s dimensions.
What I’m proposing is that on the chassis selection screen, after you have selected the body, body variant, suspension type, engine layout, and drive type, it could give the maximum engine dimensions allowed. The game already has the numbers for this somewhere, because it actually tells you the volume of the engine bay (which isn’t as useful as the maximum dimensions). Then if you want to design engines separately from the body, you will know how large the engine can be. Maybe in the engine design module there could even be a drop down for car designs that you have so you know what cars your new engine can fit in, like how right now there is a drop down that lets you know what engines the car design can fit.
In the engine design module, maybe the arrows that turn green, yellow, and red could show the current engine dimensions and maximum dimensions the engine can fit too.
Even after choosing the suspension and drivetrain, the engine layout and bore/stroke affects whether or not an engine fits; example, there are some bodies where you can actually fit a larger L6 than a smaller v6, and in game, an oversquare engine tends to occupy a larger space than a undersquare design. So, showing a value (engine bay = 6 liters engine) isn’t so simple, and, I think the currently system works.
That said, there are few times when I want to design a car with a specific combination (FR L6 3 liters) and after spending some time with the fixtures, when I move to the engine section I realize I can’t fit what I had in my mind (either I have to use a different engine configuration like L4 or V8 or to use horrendously undersquare engines) and that is quite annoying, but that’s how currently works, and I kind of understand why it works that way and the limitations with the current system.
Right now the best way is to quickly inspect the body cutaway to visually gauge what you can fit. Limitations of this currently include not knowing where the engine is to be placed.
From my understanding of what @DeltaForce wants is the specific measurments of the engine bay of each body. Youre given the dimension of your engine but you never get shown the specific dimensions of the engine bay you are trying to fit it in. It would be nice to see the maximum length, width and height allowed in the bodies engine bay with the selected suspension, mounting etc.
Yeah, that wouldn’t be too difficult to show I would think. On the last tab before the engine designer that figure could be shown.
Yes, that’s what I was thinking.
That would be a good place to put it, since drivetrain type can dramatically change the room available. 4WD and AWD systems really take up a lot of space.