Which Acceleration Metrics?

Hey guys!

Quick question: if you could choose 5 different acceleration metrics, what would they be? I’m mainly interested in what our American players (imperial system) would expect, but of course the vigilant km/h users are most welcome to comment too. Please list them prioritized from top priority (1) to lower priority (5). The quarter mile time and speed will be given independent of what units you choose. Also, are there any more quarter-mile like times and speeds that would be good to have in?

An example (metric system):

  1. 0-100 km/h
  2. 0-60 km/h
  3. 80-120 km/h
  4. 0-200 km/h
  5. 0-300 km/h
  • standing kilometer

Cheers!

Here are mine (imperial)

  1. 0-60 mph
  2. 0-100 mph
  3. 0-30mph
  4. 50-80mph
  5. 0-150mph
  1. 0-60 mph
  2. 0-100 mph
  3. 30-50 mph
  4. 0-30 mph
  5. 50-70 mph
  • 1/8 mile (660 foot) time & speed
  • 60 foot time & speed (in lieu of 0-30mph)
  • standing mile time & speed

My vote (imperial)

  1. 0-60 mph
  2. 0-100 mph
  3. 50-80mph
  4. 0-30mph
  5. 0-150mph
  1. 0-60mph
  2. 0-100mph
  3. 50-70mph (not so fussed about the first number, but the 70mph is the important one as it is the motorway speed limit in the UK, so this would represent overtaking ability)

not sure what to do with the rest. perhaps something to do with high speed acceleration for the more powerful cars?

  1. 0-100 mph
  2. 0-60 mph
  3. 50-100 mph
  4. 1/4 mile
  5. Standing Mile

From Gran Turismo point of view, I would say, 0-400 meters and 0-1000 meters from standstill.
I think these will give a good number on weight/acceleration/drag figures.
For acceleration metrics:

  1. 0-60mph
  2. 0-100mph
  3. 100-255mph (more for exotic/sport cars)

the rest I do not really know.

  1. 0-100kph
  2. 0-160-0kph
  3. 0-200kph
  4. 60-120kph
  5. 0-60kph
  • 400m standing time & end speed
  • standing kilometer time & end speed

[quote=“Killrob”]Hey guys!

Quick question: if you could choose 5 different acceleration metrics, what would they be? I’m mainly interested in what our American players (imperial system) would expect, but of course the vigilant km/h users are most welcome to comment too. Please list them prioritized from top priority (1) to lower priority (5). The quarter mile time and speed will be given independent of what units you choose. Also, are there any more quarter-mile like times and speeds that would be good to have in?

An example (metric system):

  1. 0-100 km/h
  2. 0-60 km/h
  3. 80-120 km/h
  4. 0-200 km/h
  5. 0-300 km/h
  • standing kilometer

Cheers![/quote]

  1. 0-100 km/h

  2. 80-120 km/h (useful to understand how and if a car can overtake or “re-gain” speed after a slowdown by traffic on the highway [130 km/h is the speed limit on the italian highways])

  3. 0-200 km/h (obviously only for the cars that can reach that speed)

and maybe

  1. 0-60 km/h (but only for citycars for sure, like the 0-50 that some magazines use for electric cars in order to “demonstrate” their “city nature”)

Now I don’t have in mind any other “measurements”.

  1. 0-60 mph
  2. 0-100 mph
  3. 30-70mph (Highway merging)
  4. 0-30mph
  5. 0-150mph

0-100mph-0 in both feet/meters and in seconds. I know it’s not just acceleration but it’s a good measure of take off grip, power and braking rolled into one test.
And for high end cars, a standing mile time and trap speed

[quote=“nialloftara”]1) 0-60 mph
2) 0-100 mph
3) 30-70mph (Highway merging)
4) 0-30mph
5) 0-150mph

0-100mph-0 in both feet/meters and in seconds. I know it’s not just acceleration but it’s a good measure of take off grip, power and braking rolled into one test.
And for high end cars, a standing mile time and trap speed[/quote]

I forgot about the 0-100-0 test, i would love to see this as well.

  1. 0-100 km/h
  2. 0-400 m
  3. 0-1000 m
  4. 80-120 km/h
  5. 0-60 km/h
  1. 0-100 km/h
  2. 80-120 km/h
  3. 0-200 km/h
  4. 0-300 km/h
  5. 0-60 km/h - Unnecessary