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2020 Great Gasmean Hill Climb - Finals


#1

Welcome to the first preliminary event of the 2020 Great Gasmean Hill Climb

This event will feature the first three categories that will compete for an elusive place in the show case event on the Pikes Peak hill climb course. Only three cars per category will be invited to the show case.

[After consideration, the last category is postponed for now. This preliminary will be limited to two categories.]

How will these cars be chosen?

Every entry will be scored on the basis of:

  • appearance (it’s a show case event, the car needs to have the look).
  • budget, development time and costs (the organisation encourages efficiency).
  • performance (the cars need to be fast an have good handling).

Round 1 Only 10 cars progress per category

  • Each car will receive a score based on design (subjective partially, but I will appreciate effort as well as pure aesthetics).
  • Each car will receive a score based on material cost (higher than average means a penalty).
  • Each car will receive a score based on engine and trim ET and PU (higher than average means a penalty).
  • Each car will receive a score based on a flying lap around the Automation circuit in BeamNG, driven by me.
  • (Optionally) a score based on a flying lap around the Automation circuit in BeamNG, driven by you, with wheel or controller. You can PM me the time (until a date after the submission date to be communicated - with screenshot and replay available).

Round 2 The picking of the three

  • Each car will receive a score based on the stage time for Hillclimb 1 of the Automation circuit in BeamNG, driven by me.
  • (Optionally) a score based on the stage time for Hillclimb 1 of the Automation circuit in BeamNG, driven by you, with wheel or controller. You can PM me the time (until a date after the submission date to be communicated - with screenshot and replay available).

(optional times will be compared with each other, or in case of only a single entry with my time with wheel or controller)


The (first three) classes

General rules:

  • all Steam mods are allowed.
  • car, trim and engine year are free (2020 or below), unless otherwise indicated.
  • at least one proper sports seat.
  • racing fuel is available.
  • use of quality points should be grounded in reality, meaning that it’s unrealistic to appear with a car with absolutely crappy quality bodywork, brakes, suspension, bodywork,… positive quality points can be used but remember the scoring rules.
  • there is one exception to the rule above and that is negative quality points for safety. I accept these represent stripping the car down to only a roll cage.
  • I reserve the right to address obvious imbalances or mimaxing that might become obvious.
  • begone 4 fixture abominations.
  • entries are race cars a should look the part.
  • driving and breaking aids might be useful when driving civilly but can be a huge handicap when driving on the edge. Your entries are not street cars.
  • driver and team lore are encouraged, but not obligatory.
  • you can enter all three classes, as well as two or only one.

Open B Class

Open XS Class

  • any body between 2.0m (75in.) and (including) 2.3m (92in.).
  • either front-engined front wheel drive OR mid-engined rear-wheel drive.
  • engine size limited to 1.3 litre NA.

Open Retromod class

[removed or postponed to a later preliminary]


Submission

Please introcude your car(s) below.

PM me the exported .car file:

Car model: 2020GGHC-Username.
Car trim: Name of the car.
Engine family: Engine name.
Engine variant: Variant Name.

Deadline: 20th June 2019


Bf94387 Design showcase
#2

could you please put screenshots of the restomod mule bodies as to avoid having to download all of them?


#3

[Restomod Category postponed.]


#4

ookaaay

thanks
but the restomod class is out of question for me


#6

I’m sorry but I’m going to be that guy and ask you to clarify this a touch. After all my eyes light up like a christmas tree whenever i see “hillclimb”; as you know I am a notorious min-maxer who will abuse the rules to their absolute limit.

One thing I notice is no scoring for reliability or safety, which means no limits on using -15 no safety. It also means people are free to dump the useless ABS and use -15 big brakes for maximum heat dissipation. Those things will also save on ET. The other thing is that it appears that tech on suspension has no bearing on how the car drives in Beam, so one could save a bit there too.

In the interests of fairness/transparency should there be some guide on how this is approached?


#7

I also have an issue with the absence of a minimum safety score, because to put it simply, motorsport can be dangerous.


#8

On safety, Automation does not represent race cars. In previous competition I have accepted (and even imposed) negative quality points there to represent stripping the car down to bare interior + roll cage.

For the rest, strop as usual makes very valid points. I’ve altered the rules for quality point usage. My goal remains to avoid using hard limits. I’m a fan of allowing what can be sensibly and realistically explained. I accept that using horrible quality materials is unrealistic for a race car (bar the safety exception) and should therefore be considered banned.


#9

cheers miros. To be really clear, will you accept no safety -15? Or must there be at least basic?


#10

I will accept no safety.


#11

I have opened up the restomod class to allow other designs. There are weight limitations.


#12

other designs as in…
other bodies?

EDIT:
i would’ve entered this 1950 Anhultz Dione, but eh…


#13

I actually wanted to open up the category for basically anything, but it is difficult to convince people to enter something realistic then, or not to focus only sport cars.


#14

Count me in for entering a non-sports car :stuck_out_tongue:


#15

You know what, back to the drawing board for that category. I’ll limit this preliminary to the first two.

One potential solution would to allow up to send (one or two if you doubt, per person) realistic oldtimers from within your lore that aren’t exotics together with the actual submissions, which I can then greenlight (or not) as suitable to base a restomod on for the next preliminary?


#16

hatch backs all the way for me!


#17

Ah crap, I just reread this:

I take it this means that the mid-engined coupe I was just working on is not appropriate for this class?

What a shame, it’s literally the nicest driving car I’ve ever built for Beam.


#18

So enticing…

Though sadly, yes, (mid-engined) coupes and sports cars will be for a later class.


#19

Later class sounds good. I just hope the class that allows a 2.4m wheelbase mid-engined car also allows AWD and 1.6L turbo engines lol. Otherwise, I assume we’re allowed to use the same engine in multiple cars? I could build a Matteo Miglia team entry out of this…


#20

That input is duely noted.

I am still brainstorming on the other classes and their allowed specs to allow for variation, but have all well-made entries be somewhat competitive.


#21

hey, i have a question. I have a body which automation says is an SUV (just realized as ive finished). It looks very hatchbacky.Uploading… (its for class B). Is this acceptable, or do i have to rebuild and / or wait for another class?