This track pack was created for the Automation Rallycross League challenge. It consists of the twelve real-world tracks run in the FIA World Rallycross Championship.
Circuit de Catalunya (Spain)
Circuit Montalegre (Portugal)
Circuit Jules Tacheny (Belgium)
Silverstone Circuit (UK)
Holjes Motorstadion (Sweden)
Circuit Trois-Rivieres (Canada)
Circuit de Loheac (France)
Biekernieki National Sports Base (Latvia)
Circuit of the Americas (US)
Killarney International Raceway (South Africa)
How do these tracks work?
Each track is divided the same, in terms of sectors; Sector 1 is the Lap 0 time, Sector 2 is the normal lap, Sector 3 is the joker lap. Note that Automation does not calculate the difference effects on paved/unpaved circuits, that’s done in the simulation model.
Some of these tracks work a bit odd…
There is still a lingering issue with TrackEdit that the cars don’t exactly follow the proper path; in this case, I’ve prioritised accuracy over anything else. I will try to remedy this with revisions down the road.
To install them, extract the ZIP file to your Documents\My Games\Automation\Tracks folder. If you do not have a Tracks folder in your Automation folder, create it and then extract the ZIP to that folder.