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Moving fixtures: Input delay and rate with arrow keys + Modifier key for altering movement precision


#1
  • Regarding moving fixtures with the arrow keys, implement character input repeat functionality (see image for demonstration) so that pressing and keeping an arrow key held down will continuously move the fixture in the relevant direction.
    outfile
  • For when moving fixtures through either the arrow keys or the mouse, implement a modifier key (e.g. Ctrl or Alt) that boosts precision. For example, holding down said modifier key while moving with the mouse would halve mouse sensitivity + increase mouse smoothing, while with the arrow keys it would halve the movement amount.

PS: It’s been in the game for ages now, but still: Thank you to the devs for adding in this suggestion I made a while back. :gift_heart: