This is a followup to the PTDS’16 event we had. Now that I know how best to implement the formulas, we can have a full season. For info on what happened before - Click here
Do note that a few changes to the rules have been made, but the technical reglament still stands, so if you submitted already - you do not need to resubmit. You may do so if you are not happy with your car’s performance, or if it was not completely legal.
So let’s start again
Each contender gets 2 qualifying runs on the track, with the best run being considered the qualifying one.
After the qualification the competitiors are divided into pairs.
Depending on the quantity of racers we can do a top 8, top 16 or top 32.
In top 8 the pairing will be 1st vs 8th, 2nd vs 7th, 3rd vs 6th etc etc
In top 16 the pairing will be 1st vs 16th, 2nd vs 15th, 3rd vs 14th etc etc etc
In top 32 the pairing will be 1st vs 32nd, 2nd vs 31st, 3rd vs 30th etc etc.
In each round the loser of each pair is eliminated, with the winner of the pair moving on into the next round until the winner is decided.
##Every time you are on the track you are judged by 3 judges.
Judge 1 is looking for speed, the faster you go through the course the better
Judge 2 is looking for the drift angle, the more sideways you are the better
Judge 3 is checking out your lines, you should follow the pre-set course as close to the ideal line as possible.
Each judge can score you on a scale from 0 to 30, so the maximum number of points you may get is 90
The formulas are the following (And Im not explaining it in depth, in all honesty I wouldn’t even post these, but it’s required for fairness of the competition, and so you know which points are going to be important in your build)
Judge 1 : laptime * (200 - (sportiness cornering base value - (sportiness understeer/overster penalty * 5))
Judge 2 : (45 +Wheelspin) (Drivability/100)
Judge 3 : (100Lateral G*(drivability/100)) * ((100-braking distance)/100)
Judge score would be ((Best score in the grid / participants actual score)*30)
To elimitate the “railroad” effect of other competitions where each round the finishing order is the same, I propose to hand out a RNG penalty of 0-3 points on each of the judgement parameters. All the scores are rounded DOWN, so if it’s 29.9, it’s 29.
##1vs1 battles
We’re looking for a car that can pull away in 2 of these categories (both times with the RNG penalty). If the cars score within 5 points of each other, then the judge demands a “one more time”, meaning the cars run again, but this time the penalty of the RNG goes from 0-3 to 0-5, then to 0-7 to reflect on nervous driving that happens a lot in the tandem battles after each OMT run.
##Crashing out
Each course has a spot that’s very technical to execute properly. The chance of crashing there is severe. Your base chance to crash out is 20%. Each 5 points of drivability remove 1% off this number (so 100 drivability makes you completely safe from this). If the RNG decides that you’ve made a mistake in this spot then you will “roll (again with the RNG) to dodge”. The results of the roll are one of the following, depending on the number you roll
100% penalty to score - car is crashed beyond repair, it can’t move and can’t be fixed. Race over
80% penalty to score - the car has been crashed and damaged badly, but it can still move. The team fixes it to a certain degree but it’s not enough. Next run (if there will be one) will be penalized by 20%
60% penalty to score - the car has been crashed, and lightly damaged. Team fixes it to a certain degree, but not completely. The next run is penalized by 10%
30% penalty to score - the car has been crashed / spun / control lost. Team fixes it completely/no repairs needed. Next run is unpenalized.
20% increase of score - Yes, INCREASE, meaning you got into serious trouble, but managed to save the car without breaking your drift (Wall tap, etc)
##Repairing
If a crash has happened during qualifying 1st run, 2nd run gets penalized as mentioned before. If a crash occurred during 2nd run, no penalty is carried over to the top 32. If a crash happened during top 32, 1st run then 2nd run is penalized as mentioned, top 16 run is not penalized as there’s enough time to fix the car. Same goes for crashes in top 16. Crashes in top 8 are penalized for the rest of the competition, BUT each team can have a technical time out to fix the car after the crash during top 8 battles or further into the competition. Technical time out will be applied as soon as the current runs are finished, and is only available once.
Example - you had a crash in top 8 battle in the first run. You will be penalized as mention above for the 2nd run of top 8, but if you make it into top 4, you will have your car repaired. If you crash again after that you will not be repaired till the end of the competition.
The championship consists of several events, you will have to score as many points in each stage as possible. One with most points by the end of the championship will be declared winner.
The scoring system is as follows.
#Qualifying
1st = 10pts
2nd = 7pts
3rd = 5pts
4th-8th = 4 pts
9th-16th = 3pts
17th-32nd = 1pt.
#Competition
1st = 100pts
2nd = 80 pts
3rd - 4th = 64 pts
5th - 8th = 48 pts
9th-16th = 32 pts
17th - 32nd = 16 pts
#Competition bracket of top 16
##Stage 1 Odaiba (JPN)
##Stage 2 Atlanta (USA)
##Stage 3 Irwindale (USA)
##Stage 4 Bikirnieki (LV)
##Stage 5 Montreal (CND)
##Stage 6 Ebisu Minami (JPN)
##Stage 7 Tsukuba (JPN)
##Stage 8 Silverstone (UK)
##Stage 9 Yas Marina (AUH)
##Stage 10 Autopolis (JPN)
##Stage 11 Eurospeedway Lausitz (GER)
##Stage 12 New Jersey (USA)
#Car choice and submission rules
Trucks and Vans are banned due to them not being competetive.
You may only chose a car that was presented on the forums before 10/01/2017 (in form of a post with a picture and a description of it’s performance stats and engine outputs)
Car entered must be a trim of a stock car. Your file must contain both stock trim and tuned.
Engine must be a trim of the cars’ original engine or a trim of the swapped engine
You may chose to swap the engine of the car for any of the engines provided in the post below
#Chassis requirements
Acceptable year of the base car is 1980 - 2016
Trim must be 2016
Engine position must be in the front of the car
AWD cars must be converted to RWD
Manual gearbox is required, if the stock car has any other box it must be replaced with a manual
Mechanical LSD is required (geared or viscous), if the stock car has any other LSD or open diff it must be replaced with a mechanical LSD
All the quality sliders must be set at 0. If the car has sliders used stock then this should be changed to 0 in every occasion
Only semi slick and sports tires are available to chose. If you fail to adhere to this rule you will be given second hand sets of tires from other teams (sports -5 quality) without you being informed prior to the competition
Wings, lips and undertray aero should be set at 0
#Engine requirements
Engine variant should be set to 2016
Stock power output should not exceed 400hp
All the quality sliders must be set at 0. If the engine has sliders used stock then this should be changed to 0 in every occasion
Minimum cooling must be twice the required minimum for your engine
You may not change the fuel system if the engine is fuel injected. You may change the carburetor type if the car uses a carburetor in it’s stock form.
98 Ron petrol will be provided for all cars. If your car is unable to run it you will not be informed, however the petrol type will be changed for the competition.
#Health and safety
Safety minimum required is 50
Interior required - basic
Quality sliders are allowed on safety equipment only
#Banned tech
No driving aids including no power steering, if the stock car has any of these they must be removed
Active aero, cooling and suspensions are not allowed, if the stock car has any of these they must be removed
Carbon fiber materials in body, chassis and wheels.
Naming rules
Car name : Stock. It must be exactly the same as the stock one
Car trim : Your name PTKD16
Engine Name : Stock. Same as above
Engine variant : Your name PTKD16
Deadline : 14.03.2016
If you would like to sponsor an event or a team officially, all you need to do is inform me of it. You may want to do so just to bring extra attention to your RP company or a certain championship of your own, or a magazine, design company, or visual thread (event covered by Speedhunters is an example).