This is a build competition similar to the one I ran in 2018, where viewers built cars in the theme of the “Next Generation” 2020 Dodge Viper, and I reviewed and ranked them via driving them in BeamNG. It is not quite the traditional competition. This time I am looking for 1982 Viper Concept Cars, so imagine if the viper had come out 10 years prior. The video has detailed instructions on how to enter, but the basics are as follows:
If you have any questions feel free to ask, and if I need to adjust my post format feel free to let me know, this is my first time sharing one of these buildoffs on the forum so I might need to learn the format a bit. Thanks for checking out the competition and I hope you come up with something great!
Yeah, this isn’t your typical just “I gave your design this many numbers of score” kind of deal, so I like to have a little written information as to your intentions with the build so I can better understand what you were going for.
I was hesitant to post it here as we do not follow the typical meta of the Automation community as far as our build challenges go…but we’ll see. I’m sure I sound like a boomer asking for txt docs
Back in the Kee era, one of the available (mod) bodies resembled a first-gen Viper, but it hasn’t been remade for any UE4 release. You did, however, make the right decision to use the Vendetta as a base for the Viper replica shown in the OP - with careful fixture choice, scaling and placement, you managed to get very close to the real-life car, especially when combined with skillful adjustment of the Vendetta’s morphing zones.
I have been working on a car, but I have a slight concern. I want to submit early, but I don’t want my car to be publicly available until after the buildoff. The current format seems to expose everyone’s car (for instance, I can view and download yours).
I’d suggest using Google Forms or similar to allow make sure other people can’t view submissions ahead of time.