this is more for fun, so it can kind of work how you want in terms of roleplay. there will be random numbers generated for events and such, but that’s more simple than this.
Any fuel RON limitations? Usually its set at 95 but that can sometimes be hard to come by in Mongolia.
just anything really. i don’t really want to have to research all the different fuel availabilities throughout mongolia and then think about how that would translate into automation lore
Fuel octane can have a pretty large impact on performance, so it’s probably a good idea to set a benchmark just to keep cars on the same track. Maybe 95 RON, since many cars used in the challenge would probably have been originally sold in Europe, where that fuel grade is the standard?
Unrelated question: we get £15,000 for the car and £2,500 for modifications. If we don’t spend all £15,000 on the car, do we get extra for the modifications (e.g. my car £13,000, so I get £4,500 for mods)?
Probably a really stupid question, but how exactly do we calculate this? Is it just the vehicle’s base price, or do we just make something up?
Edit: Nevermind, I found it by reading the posts underneath. Make two trims, no problem.
Yeah, you will need some sort of octane limit, otherwise you’ll have someone using 100 RON in order to cheese power and/or fuel economy. I think a fun mechanic would be to have the use of premium fuel come with a time and cost penalty. A dice roll would determine the cost and availability of premium at any given fuel stop. So you could simply play it safe and use 91 RON, or try your luck with 95 RON and hope you don’t wind up stuck waiting at a station that doesn’t have any or burn up a bunch of cash buying it.
The other thing is cost. How will this be calculated? Are you saying that we are making a base car for $15,000, then making a customized version for $17500? Or is the budget simply $17,500? And as Edsel stated, will a cheaper car have a bigger mod budget? How would modifications even be calculated? Will purely cosmetic stuff have a cost value?
They already answered earlier that cosmetic mods aren’t counted:
Also, if I understand correctly, first you send in the stock vehicle, wherein the host determines how much you get in modifications. Then you use the extra money to modify the vehicle further.
In Archana the highest quality of fuel is regular unleaded (91 RON) - and so its use should be mandated for all teams.
Anyway, how is the car’s used value in 2016 (based on its trim year and price when new) calculated? And is there a maximum trim year limit as well?
Yeah I agree with you. I live in a less developed country and while 98 is available, 92 is the max in smaller towns. Still, with only 1000cc or 1200cc to play with I’m only getting an additional 15-20 horsepower max by cheekily using 95 octane. Actually I took a peek at your profile and I think we may be in the same country (Pertamax & Turbo).
Out of good will I’m sticking to 91.
Anyone going to be upset if I stake a claim on the number 44?
Damn! That’s like 1 number away from what I picked (45). Talk about a close one!
The Friendly Offroader-ish Thing
Tomodachi’s First Ever Car
Say Hello to Mr. Bricc, that’s literally the name of the car. What you see here is the Mr. Bricc Gobi Edition. Coming in at £15,000 including all modifications, it was designed to make the job of the challenge host easier.
In the late 80s to early 90s, this was Tomodachi’s best seller. This was the 2.4 liter small SUV which would later be the basis of the Tomodachi NeoRetro in 1998 (lore in CSR 143, how’s that for lore!).
This example, however, was modified extensively by a hardcore Tomodachi fan to include a brand new 990cc engine. It also includes several features for driving in remote areas such as a large tow bar with auxiliary lights, a snorkel, skid plates and rock sliders, a UHF antennae receiver, a tow hitch, spare tires, and a roof rack to carry additional items such as supplies and fuel. It also “supposedly” includes a roll cage for the protection of its occupants (hence the pretty good safety rating). It carries 4 passengers and was built to go (mild) offroading in remote areas, such as in the Krongrad or Bust! Challenge.
This car focused on good reliability and it shows. Some even joke that, “If you want to go off-roading get a LandyHover, but if you want to come back get a Tomodachi!” Running on 91 octane petrol on its 990cc engine it runs an ok 54 MPG (UK). And it does 0-60 in… Well… Uhmm… Kasperi would be somewhat disappointed…
The team comprises of 4 British blokes who met at a local Betterspoons one night and drunkenly agreed to enter the challenge. They all woke up the next day and realized what a terrible idea it was but as a courtesy, each of them (very reluctanlty) decided to enter anyways thinking all the other guys wanted to go. Nigel Figgleston, who was an avid Tomodachi Fan decided that if they were going to do this they might as well do it right! So he took his beater of an SUV and modified it extensively which cost him ten thousand pounds and his marriage (way to go Nigel! Now that’s commitment!) So, who is the team?:
- Nigel Figgleston (34) - Reluctant Driver. Went offroading like once in the Scottish highlands. Secretly has no idea what he’s doing. Had a mechanic do most of the grunt work of fixing up his car.
- Andrew Cameron (28) - Reluctant Navigator. Good navigating skills using Froogle Maps during London’s rush hour.
- Arvind Kapoor (29) - Reluctant Language Specialist. Took Mandarin classes in elementary, got an average of C-. Also can speak English, Hindi, and a bit of Punjabi.
- Dale Stevens (31) - Reluctant Engineer. Actually a Civil Engineer, good at fixing roads, not so much cars. His boss was livid when he told him he’d be taking nearly a whole month off to go do a rally. Will probably bitch about the poor road infrastructure in Fruinia and Archana.
*A note to the host: I’m not sure if this is what you are looking for because this challenge seems to be structured very differently from the ones I’m used to. Let me know if it’s ok and I’ll submit and give you the mods list.
Still working on my team/character sheet. However, the team name is now, with any luck, locked in as “Team Shift Happens” because only one member of the team understands a manual gearbox at all. And their 1989 Bricksley Familystar EX 1.2 is a 4 speed stick.
As for the guy who knows how to drive stick, the most he’s used is 3 speeds, and he’s used to 2…
I know where there’s a bumper sticker for that… (shameless mod plug)
yes, if you spend £13,000 you would have £4,500 for modifications/food and fuel.
the way the food/fuel will work is that it will be £2.50 for a day’s worth of meals and fuel will be £10 every time you fill (unless you are using premium fuel in which case it will be decided by a dice roll as suggested by the post below.
That’s honestly what inspired the team name change. I saw it and thought, “You know, I’m team-naming that one.”
Was looking quite excited about this until you mentioned the i3…so I shan’t be entering.
Thanks!
what? why not?
Don’t take offence at this question. But bearing in mind the inline 3 racing league wasn’t finished, and this seems a lot more work is it definitely going to see a conclusion?
this will definately see conclusion: I3RL had a number of issues appearing, such as cars not exporting and missing engines, aswell as my deteriorating mental health.