i know that programming new engine types and what not would be incredibly time consuming so the list will contain none of that.
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Door types
an easy way to increase prestige at the cost of practicality.
Ex.
Regular: no change
Scissor doors: high prestige, lower practicality, medium engineering time
Gullwing: extremely high prestige, extremely low practicality, high engineering time
Suicide: high prestige, hgih practicality, low safety, high engineering time (4 door only) -
FR traction buff
Just a bit pretty please? -
Markets should have more to spend
Oh you want a hyper car but 200K is too steep for you? Jeez -
Ability to make awful and cheap carbon fiber.
Whenever I try decreasing the quality on the chassis it just gets more expensive. Whenever i try increasing the quality on the chassis it just gets more expensive. -
Penalizing noise and emissions
I think this will be implemented in the tycoon mode anyway but currently I feel like were not punishing polluters and noisy cars enough. -
For tycoon mode, if a car has high enough prestige, we should be able to make money off licensing cars to the media such as video games and advertising. This could help counter the high engineering costs especially for low production cars.