soo… why not?
cosmetical only!
soo… why not?
cosmetical only!
This has probably been thought of before, but it really needs to happen…
Well, actually, I was, on this note wondering whether the wing size would also scale with overall effective area. I understand that body morphing will affect other areas like cargo/engine/passenger space size and eventually, effective frontal area, so by extension treating wings as other fixtures would potentially be feasible?
AFAIK the body morphing won’t change aero stats, so I presume, that wing height woudn’t change anything in that department
same as making a massive surface area currently doesn’t really change the effectivness
I agree.
for the love of god Killrob, please answer
That would break the current fixture system in that it requires one additional morph control. Considering how easy this is to model from the start, I don’t see any reason for adding this. Modders can, if a need for this is actually widespread, easily provide say 3 different height versions of the same wing which you can switch between in the existing fixture system.