It’s one file with several cars, If you don’t want to install them all you’re welcome to not. I think the .car file is better because it gives you the option to tinker with the cars and adjust them to your preferences. It’s really simple to export them to beam from automation.
First, the Peregrine SS10, a Swedish V10 supercar from 1987. Think of it as a late 80s Dodge Viper and also treat it like a first generation Dodge Viper. You will spin out and crash into something if you don’t treat this car with respect.
The Frigate SV8 (facelifted) is a FWD sports coupe with a 5.6L V8. Very predictable handling as it only understeers. It does understeer a lot though so be careful with that. Four gears and 260hp of power.
Lastly, it’s the 1980 Mk2 Marlin that will be released in my company thread later today. It’s the second generation of a tiny little sports car. The one you’ll drive is the 1985 (facelift) H140, featuring a 189hp turbo I4 and pulling mean Gs in corners. Handles exceptionally well in the new Italy map and 0-100km/h in just 5.7 seconds. It’s, in my opinion, incredibly fun to drive, and very very easy to drive like a maniac without crashing.
A simulation of what an Automation electric car would perform like in beamNG! With a 1 speed transmission, 320 horsepower and all-wheel drive, this is the closest I’ve been able to get thus far in trying to make an Automation car behave like an electric car! Give it a go and let me know your thoughts!
TheAgathaNakai, can I be honest here?
I feel like …I need to be honest …
(deep breathe) I love the paint job and the style of the car. I was surprised by the Automation classification of “Fun”. This is the first car in my inventory listed as such.
I didn’t have “Fun” …please don’t look at me like that …you’re smiling …(that could be …)
So …the problem was too many gears for me. I was constantly over revving and when I did, I would look at the RPM gauge and run off the road.
After my insurance rates hit an all time high …I paid a visit to my local transmission shop. They replaced the 6-spd with a 5-spd and did nothing else. Now, I know what “Fun” means.
Now instead of veering off because I looked at the tach, I did so because I was on a dirt road or a grass field and applying too much throttle! Again, you surprised me with your ability to tune your steering to a keyboard user …Bravo TheAgathaNakai …Bravo!
P.S. You’ve simply must hold a class on mixing paint in Automation Dah-ling …Oh, i insist!
I appreciate harsh honesty and truth more than comforting lies, despite the fact that sometimes I might have been kind of “triggered” a little bit at the first impression when it comes to the harsh honesty or truth. Thanks a lot for your short review! I really appreciate it!
Well… Hi, this is the first time i post something here, so… I’m a bit nervious.
First of all, my first car in this amazing game, the Wyvern, was an attempt to recreate my personal favorite car, the Audi R8, but ended in something even better (At least in my eyes)
But for this showroom, his powerful brother, the Wyvern Evo, will be taking the stake. An Hypercar, a V10, 800HP beast, but let the pictures talk from itself
Thought I’d post the car I’m the most proud of now. The DVPI (De Vass Police Interceptor). It turned out to be a very very competent police cruiser and has been extensively tested in BeamNG. It has…
High ground clearance (takes quite substantial curbs at high speed with no bottoming out or suspension damage).
1500KG cargo capacity to carry all the additional weight from police equipment.
Bullbar!
In BeamNG, it can stay on the tail of most BeamNG vehicles. Stays on the tail of even the SBR4 and other cars. It is also more then possible to take out and catch criminals in most BeamNG vehicles. This thing is incredibly fun to drive and it’s even more fun to try and chase down either other Automation cars or the BeamNG cars.