Can we please remove or at least implement an option to remove the fact that controls for fixture manipulation switches sides after each adjustment? It’s really vexing.
Edit: Also, the super car body has an issue with tweaking fixtures on its rear end. While selecting parts you’ve already placed on the rear end, one of two things will happen.
A: It will select through the car and select something on the opposite side.
B: If there is more than one instance of a particular fixture (IE a lip) it will manipulate both pieces or prevent manipulation of either if it detects a second one.
Yeah, the whole system of selecting and moving fixtures needs a lot of work, and a lot of performance improvements (horrible framerates when moving taillights right now). It’ll get a major overhaul when on Unity.