First of all i have to say i am very impressed with Automation. Bought it on Steam 2 days ago, tho i have been following it for years.
It seems every post here is from proffesional car and engine builders going so deep into the technical aspect that i fall off most of the time. Well i am a guy who drives a car from A to B and thats abouth it, and thats why i am wondering abouth the game play more than how big a thingy with a dingy can be. I have been looking for a car game like this since “Detroit”, a game made back in 1994 witch still is the best “car” game i have played so far. I appologise for any questions that has been answered in other post, i have been searching tho . So here comes stuff from a car idiot, enjoy
When making a new car, first page you get the option (i think) back wheel drive with engine in back, middle engine back wheel drive and front engine back wheel drive. It would be nice getting text info when holding mouse over them, same goes for the car types and the wheel thing in the bottum with some arrowes… i guess thats space between wheels or something?? So yes info boxes for non grease monkeys are essencial if you want em to buy and play the game
If you design a small car and then go for the engine, will there be a warning if you build the engine to big for the engine bay? (max size engine for this car is bla bla bla)
Since a 1499 CC engine dont tell me anything, tho i know this is the correct technical terms, would it be possible to to ad how many liters a engine this sice is? Most noobs know the difference of a 1.2l engine and a 2.0l engine. The 1499 CC engine is a 1.5L but… i had to look it up… and just adding stuff like that would make it easyer for us noobs.
In campain mode will there be hints and tips like: If you start in the 1940: Game tip when making a engine - In the 1940 cars normaly had between 40 and 100 HP and used 1 to 1.6L pr 10 km. This might sound silly to some but for me who has no clue abouth it, it would be most usfull and apreciated. Spending 6 houers making a engine with 6hp in the 1940 and think you have struck gold just to see it all goes off a cliff isent that fun. Game tips should offcourse be able to turn on and off and should cover all aspects. I love the way you have made turtorials about the different aspects.
“If you’ve ever played “Detroit”, “Car Tycoon” or “Motor City”, we’re basically building a more technical, more fun version of those” - This is very promesing as i guess you guys will fix every thing that was missing in that game like - Can you join/enter car races with your company and choose budget and so on “winning” races and get “cred”? I am not talking about actuly drive em like in 3d but more like, choose a body engine and so on to join f.eks Le Mans, World Sportscar Championship ect.