Light multi-function

Hello!
USDM cars have side markers as you know, however they are also wired to turn signal circuits. Same with brake lights. However, currently in Automation, you can only assign one light function.
This would be helpful for many builders, the reason I mention this.
P.S. Also taillights, because some cars use the brake lights also as tails.

With some clever usage of fixtures I managed to get an effect similar to US side markers or regular rear light + stop light combo.

3 Likes

Huh… impressive. Quite the complex thing. But for an average skill builder like me this would still be helpful.
Edit: This also has the problem of not deactivating the brake light on said side.