I just tried to recreate an existing real world engine when I noticed that it’s bore/stroke relation can’t be achieved in Automation.
It’s Honda’s small ER engine from the Honda City/Jazz of the 80s.
66mm bore, 90mm stroke inline 4 cylinder.
Right now I could either select 67.5mm bore at 90mm stroke or 66mm bore at 88mm stroke.
Would it be possible to consider opening up that “lock” a little, based on mass produced real life examples? I’m not sure what other combinations have been in that direction but my example isn’t even a hypercar or racecar
I can’t speak for the developers, but I’d guess it’s a limitation of the model they’re using to calculate engine performance. If they did unlock it I’d guess you’ll start to get really weird/unbalanced/just plain wrong results.
The bore/stroke ratio in the game represents a vast majority of real world engines, we really dont need more of it, its not a game about engine recreation. There will always be outliers that wont work within the game.
Indeed, as was pointed out, there are VERY few engines that cannot be recreated once you use the variant bore/stroke sliders on top of the family bore/stroke sliders the limitations are in place to make balancing easier ( / possible )