With the Mules I used, the highest engine I was able to use was a lazy, low power 4000cc V8, itâs there to allow the interpretation of the participant to decide on what the car should be, as there was a wide range of vehicles that era (little ZAZ city cars and Trabants to UAZ 4x4s)
No minimum safety, although that would help in the durability test while lowering affordability points, itâs a risk vs reward situation. I donât want to limit the engineering side too much.
i have made one of the simplest cars ive ever done and the engineering time is well over the limit, i assume we have to use body on frame for any car we make
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if you made it 75PU and 100ET it would enable monocoque chassis and more suspension types too
I agree that the et and pu limits seem low. but we are designing a car for the communist germany, with very bad machinery and technology. I managed to desing a car small and with little power, but the challenge is about the 50´s in russian territory⌠even not long ago they were driving small 4m long cars with less than 100hp and very low quality
In all 4 test cars, I was able to get below that limit except for engines, I believe I used at highest Semi-Trailing arm suspension, will check if I used monocoque, I am pretty sure I used it on one of my mules.
In the current UE4 build this is 85 RON, while regular unleaded has always been 92 RON. However, back in the Kee era, low quality unleaded meant 80 RON, which was even lower than what it is now. Naturally, the lower octane rating yielded even worse performance and economy compared to the higher-octane UE4 equivalent.
If itâs not too nitpicky, can there be a version of the original file that is less green? As a dyslexic person I donât have a hope in hell of reading it and highlighting doesnât appear to fix the problem.