QFC23 - Mafioso Motoring [Results out!]

Yep. What I meant.

I’d argue that 98 RON would be an absolute maximum, considering this is the very tip of executive motoring. However, considering the availability of said fuel and me possibly being a bit skewed on higher octane fuel availability (being in Europe after all, where 95 RON is standard) I’ll set the recommended fuel specification as 95, with 98 being max with a 10% penalty on the fuel economy stat.

ok so if markers are required does that mean we need fuel filler caps, wipers and the like?

I’m assuming that all of those items are also required - but they must not be hidden (i.e. all material slots on those fixtures are set to transparent).

I don’t know, but y’know, it’s kind of cumbersome to do a Trabant-style refueling action in an engine bay already filled with either I6, V8 or V12.

Counts under road legality clause. If you forget, I won’t bin you for it, but I sure as hell will mention it in the reviews.

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I was asking cuz I dont usually do markers, filler caps and wipers. to me, they are just adding fixtures for the sake of it, but if they are required by the rules, Ill happily add them

I don’t think it’s out of the question for cars like this to have hidden wipers, and the best way of designing that in-game is to not add wipers. I think it’s best we don’t get too into the weeds making rules about this sort of stuff, unless the host feels that incorporating all of this into the design is a challenge that is a core element of the competition.

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imo, its QFC, its meant to be quick and easy, so I think that it should just be “right, headlights, taillights, indicators, reverse lights, wheels, tires, can it drive? Epic, your in”

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Are there any restrictions on advanced trim settings?

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A challenge requires some effort just because of respect towards the host. I won’t spit anything in front of his/her feet just to get it done quick and dirty.

Yes, QFC is meant for beginners and easy access, so what I did is maybe an overkill but saying “nah, it’s no CSR so I will just enter lazy trash” is disrespectful to the host.
If anyone is new and inexperienced and can’t to better than a five fixture wonder, it’s a different story.

Maybe it’s because of my age but my attitude is “I do it as good as skill and time allow me”.

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Im not saying you should submit a lazy build, Im saying that less detailed builds should have more of a chance. QFCs previously have not really had regulations on markers, filler caps and wipers, thats why Im contesting it

I see your point, especially considering interiors that are a pain. But where is the problem to Invest five (!) minutes for wipers and a fuel cap? Even for newbies it wouldnt take more than that.

Speaking of multi-layer-and-fixture-partly-transparent-material-overlaping lights or fancy trim stripes in almost impossible angles… Yeah, that shouldnt be mandatory. That’s even hard for me as experienced person.

Didn’t think of that. No cheese rule should do (I.e. don’t make it a super sports car in ride height while it’s actually 600mm). If someone’s unsure about the legality of such, just ask.

Wipers? Could indeed be hidden, just mention that they are.

Fuel cap? It’s one fixture, and it doesn’t drastically change anything. I won’t punish for forgetting one, though it will be mentioned.

I’m not saying you should make a billion fixture wonder with 287 3d fixture body lines, because that’s missing the point of both this challenge and QFC as a whole, but at least putting in the effort of putting on wipers and some fake seats will go a long way in getting a better score.

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my main issue was markers. Because of how I do body molding sometimes, its a pain to do them. But again, I am just making the point that they are not usually a requirement

It’s just an orange square on the front side, and red on the back. Can’t be that hard to do

In regards to this, if you just tell me that X isn’t possible, I will keep said in mind. However, if something you submit simply cannot cohere to the rules, then possibly reconsidering design of the submission would be in order.

As for it not usually being a requirement- Fair, but it’s a small thing, and not having it would not compel me to pull out the dumpster. It would just make the car more realistic in the setting.

This doesn’t mean that the rules are a suggestion, because ignorant violation of the rules will still be reprimanded.

What markers are you talking about???

Just find somewhere where it doesn’t overlap too much body molding, or just use 3D placement for it. It’s not too hard to do.

The annoyingly ugly side marker lights that US market cars are required to have.

I’ve only ever seen like two cars in the US have side marker lights I don’t think it’s that big of an issue??

Side marker lights have been mandatory since the 1968 model year. Every car sold in the US must have side markers beyond that point. They’re usually ugly and don’t exactly add to the design; which is why manufacturers and car stylists try to integrate them so you see them less when you aren’t looking for them.

Along with that, it’s somewhat common to have the indicators wrap around to the side to function as a marker, same going with the taillights. There’s no regulation on whether they can blink or not, thus side indicators are often also made in to markers for the us market.

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