The Real Design Challenge is an ongoing challenge directly rooted in the real world.
Have you ever wanted to design for a real car company? Thought you could do better than the real designers? Or maybe you just want the challenge of making a car within an existing company’s constraints?
If you said yes to any of those, welcome to the Real Design Challenge!
The premise is simple: each round will feature a real world company (or car model) and you need to design and engineer a car within those constraints. This could either be a revival/continuation of a cancelled model, it could be an attempt at improving a model that exists, it could be a new model for a segment the company has not entered, or it could even be a model that predates a real one.
A few examples: Saab didn’t die and needs a next-gen 9-5. Make a better Pontiac Aztek. Porsche wants to enter the hot hatch market. The retro Mini revival happened a decade earlier.
With the tie-in to real companies, this challenge does have limits of what you can do within Automation (so no diesels, rotaries, hybrids, EVs, etc), but the real fun is trying to fit with a real company in the ways the host chooses.
Maybe the engineering is pretty open-ended other than “realism” and it’s mostly a design challenge, maybe the host will provide a replica of a real engine that must be used in the entries, or maybe there’s a whole platform or body constraint to go with that engine.
As is the norm with ongoing challenges, the winner(s) gets to host the next round or pass it along to the runner-up.
Round restrictions are:
- Must be a real world company that has actually built cars
- Production models only (this is not a race car or concept car challenge)
- Stick to the realism side of things on this one
- Consider body availability and Automation engineering constraints
- No tie-ins to fictional Automation brands
These general requirements are in no way final and may be modified based on feedback.