I see there is some demand for a classes. Guys I have an Idea that if this challenge ends up with success I will make another one for example for FWD cars only and then for even different „types” of cars. Maybe not instantly but after some time we will get the results You want. This time im gonna stick to the „one winner only” rule.
I’ll enter whatever the criteria…there’s nothing better than being trounced by one of @strop’s monstrosities!
If you’re going to carry on, after this challenge, then I’d like it to be more like Strop’s Fite 2 (I'm Bored (a pilot test for the 2nd FITE ME)) challenge, with a set of rules to follow, rather than a free for all.
I can’t wait to recieve submissions… only 3 days left for them to be opened.
Then let me show off one of my superfast designs. Really can’t wait to drive Your’s
Beam.ng file uploaded to google drive. One advice, noticed the car tends to understeer a bit but if you smash on the acclerator the car will begin to grip more to counter the understeer wierdly unitli spins out, so there is a sweet spot.
So I have this wierd problem with it, It spawns with the front wheels not touching the ground and front of the car is “scratching” the ground even if it does not look like it… plz help… :S
Did you use the beam.ng file or did you export it yourself, I do live in a different time zone so I won’t be able to change the files today as this happened to me and I did go back and change it but maybe it did’nt export it properly. Probably need to change the name before exporting from my end. Sorry.
I just used beam.NG .zip file (pasted into mods). I tried importing it to Automation but it does not appear on the list after import (only engine imports correctly). If I click Car designer, every time it asks me if I wanna import.
Hey! This looks super interesting, I suck at driving on a keyboard, so I’d be excited to see a car being driven by a real professional If I understand correctly, you are looking for hypercars?
Rumors at the higher management level are going around that weird things are happening at the main plant:
“I heard old man Winthorpe is going crazy”,
“Yeah, shouldn’t he have retired a long time ago”,
“Rumor is he assembled a whole secret team around him for a ‘special’ project. And you know what? There’s no mention of that project on the finance sheet”,
“No budget limits, it will ruin all he accomplished”
“maybe not, let’s wait and see”
An exquisite looking hypercar with a turbocharged 9.7 Liter V10 producing 2379 bhp.
Expenses were not spared on the design for this one seater and all the best materials were used. The factory estimate top speed is 483 km/h but the test drivers reached only a 445km/h top speed due to the aerodynamic tuning very much focused on maximizing downforce. A 7 gear dual clutch gearbox allows this car to get from 0 to 100km/h in a mere 2.5 seconds.
Hey People! I am really happy to recieve submissions!
Few things thou:
Please provide me both files (as stated in an original post). This is due some cars I am lacking fixtures for and cannot import to Automation properly. Yeah I have downloaded entire Steam Workshop recently but still some cars have this issue. (looking for solutions)
I am not going to give any info about cars I have driven so far in order not to give spoilers to people who still wait with their submissions. I hope this is understandable
Oh and I can tell You right know… There is still so much for me to learn about Automation and Beam.NG, every car brings new surprises It is really exciting to me and hopefully will also be to You after feedback and results publications
Hello! Please excuse me my absence here recently but well I am struggling with two sick children + we have to revise our ERC plans… oh well bad news came from FIA last week but we will be fine. I am back on Sunday I promise