Rushing design

Hello everyone, welcome to another silly suggestion for a part of the game that is still months away from even beginning development. (the tycoon part)

wouldn’t it be great if we could rush the development of Automation and get it months earlier? Yes it would. Then again, it would be all buggy and silly…

That’s exactly what I’m suggesting, but for car development within the game. The great thing about automation is that we get to design the car from the ground up. Every aspect of the engine, what suspension we use, how the car looks, etc. But I imagine our car companies are still going to need to pay a staff of designers and engineers to turn that blueprint of a car into a production model. And obviously, they’re gonna need some time to get it done.

While this seems more realistic than just popping a new design instantaneously, it doesnt seem to have much gameplay fun to it (why bother, right?) So I thought there should be a rush design slider.

If your make super sports cars for the western european market, you’re probably going to leave that slider alone. That means everything is carefully thought about, extensive testing is carried out throughout the project etc. so the production model comes out with the same stats as your blueprint design. (maybe a boost if you give them more time)

On the other hand, if your selling utility cars in southeast asia and your competitors just introduced a new model that is obliterating you, maybe there is no need for those nerdy engineers to test every damn wire on your brilliant design. After all, time is money. So you move that slider to the left (or right, that’s not the important part, I assure you) and boom, you get the car ready for production ahead of schedule. But… that’s right, the model will have some penalties to the stats of your blueprint (maybe even some fatal flaws if you over do it).

Okay! That came out longer than anticipated…

What do you guys think?

I like the idea, goes very well with what we had planned anyway and thus, would be pretty easy and sensible to implement. :slight_smile:

Considering there will already be a mechanic of getting your engineers to “perfect” your design, I see no reason why you couldn’t assign them bugger all time/money to do it to rush out a crappy product :slight_smile:

Ah cool! So you guys were planning to have something simulating the design of the car, not just saving the new design in the car designer and puff - new model available for production. That’s nice :smiley:

And also cool that you like the idea. Seems like something that happens in real life. And gives you a choice in terms of your strategy - Are going to sacrifice time and money for quality or rush it and risk your reputation.

It would be redundant in company multiplayer, where everything has to be designed realtime, wouldn’t it?

I don’t think it would be redundant at all, more of a tactic.
You would not actually be fast forwarding time, rather you would be creating a production deadline that was sooner at the cost of some final output quality.
i believe it would actually be more pertinent in multiplayer.

Nah, Kubby, you are misunderstanding the concept: you design the car and make a mock-up prototype, but then you give it to your engineers to work on that design to make it happen! The quality of your engineers and their number will determine how long it takes to get it ready for production. That is of great importance, especially in multiplayer, as Nitr0 points out, because you can be the first to get a new tech to the market by rushing it a bit.